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Roads overlaying Airport KTCM


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Hello guys

 

I wish to pose a question but I dont know where to locate my payment records. I have looked in Orbx Central but can only see "My Products" listed and how long I have been a member.

Some help please so I can pose my question.

 

Cheers

Andrew

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Hello Nick

 

Thanks for the direction. I'll make sure I use it next time. I was looking at Orbx Central.

 

Anyway, my question is now moot. I have discovered it was the fault of another 3rd party airfield.

 

That being said: If I have Orbx roads overlaying an airfield what is the easiest way to remove or cover over them with L/C or Airfield

 

Cheers

Andrew

Transaction ID: 5a21dac5c49ee

Product: Global BASE Pack

Purchased at: 2017-12-01 22:44:45

 

Transaction ID: 5a21dac5c49ee

Product: Global VECTOR

Purchased at: 2017-12-01 22:44:45

 

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Hello,

there are really only two reasons why a road would overlay an airport.

The first is that there actually is a road there, but in a tunnel.

FSX does not understand tunnels, so traffic just moves over what it should be under.

The second is that the airport is in the wrong place.

EDDM is a perfect example, there are roads around it in the real world but the airport

is misplaced, so road traffic can be seen on the taxiways. 

 

One can use ADE to exclude the roads but it is difficult to be precise with such excludes.

 

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On 1/18/2021 at 7:57 PM, Nick Cooper said:

Hello,

EDDM in EU Germany is indeed fixed.

Nick, have you done this yourself or is there an update available formally?  I would give it a go using ADEX, which I think would be successful, however if another is available this would save the time and effort..... :)

 

Cheers

Andrew

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