killingjoke28336 Posted August 20, 2020 Share Posted August 20, 2020 Is it just me or do the Orbx trees in P3D look a bit better than the default MS2020 ones? Are there any plans to bring Orbx trees to MS2020? Link to comment Share on other sites More sharing options...
BradB Posted August 20, 2020 Share Posted August 20, 2020 I have to agree with you , as much as I love the new Sim the default trees are not up to our Orbx quality . As far as HD trees in MS2020 , who knows what the future holds . Link to comment Share on other sites More sharing options...
wolfko Posted August 20, 2020 Share Posted August 20, 2020 I actually like the volumetric MSFS trees much better than the cardboard "cross" trees of FSX/P3d/XP. MSFS trees are in general also much more detailed and lusher. Link to comment Share on other sites More sharing options...
bernd1151 Posted August 20, 2020 Share Posted August 20, 2020 The biggest issue with the default MSFS trees is in quite a few locations their size, they are just too tall. Worst example is Sydney (at least for me). Apparently it seems to be not that easy to fix this. If this could be rectified with the Orbx trees, that would be superb. Link to comment Share on other sites More sharing options...
Holger Sandmann Posted August 20, 2020 Share Posted August 20, 2020 Hi guys, Quote the volumetric MSFS trees But are they? Have a closer look, it's actually a pretty clever "illusion" using 2D textures rotating to the user. I agree though that their overall appearance is much better than the static cruciform trees in P3D and XP. It's early days but we'll see what can be done in terms of improving textures, diversity, and height. We certainly have lots of source data of our own... Cheers, Holger Link to comment Share on other sites More sharing options...
killingjoke28336 Posted August 20, 2020 Author Share Posted August 20, 2020 Holger Sandmann sounds VERY German. Looking forward to see what magic you can do with the trees. And they are definately too tall in the Oceania region. Link to comment Share on other sites More sharing options...
yanlaoge Posted August 21, 2020 Share Posted August 21, 2020 The problem of the MSFS trees is that they look like mushrooms when viewed from atop. Down to land level and they are OK. Orbx trees are much better from either view. Link to comment Share on other sites More sharing options...
killingjoke28336 Posted August 21, 2020 Author Share Posted August 21, 2020 Agreed! Also the lighting on the foilage is a bit too much sometimes. Link to comment Share on other sites More sharing options...
CLA1836 Posted August 21, 2020 Share Posted August 21, 2020 Night flying - problem solved ! Link to comment Share on other sites More sharing options...
wolfko Posted August 21, 2020 Share Posted August 21, 2020 16 hours ago, Holger Sandmann said: But are they? Have a closer look, it's actually a pretty clever "illusion" using 2D textures rotating to the user. Now that's very interesting Holger! Without you pointing this out I would not have realized. Link to comment Share on other sites More sharing options...
wolfko Posted August 21, 2020 Share Posted August 21, 2020 The complaints that trees were too big are going on since the first tree was introduced into a flightsim. Holger has pointed out in numerous threads why their diameter has to be too big just to give you the illusion of a dense forest. But I don't think that the trees are to tall though. Link to comment Share on other sites More sharing options...
Fizzelle Posted August 21, 2020 Share Posted August 21, 2020 9 hours ago, wolfko said: The complaints that trees were too big are going on since the first tree was introduced into a flightsim. Holger has pointed out in numerous threads why their diameter has to be too big just to give you the illusion of a dense forest. But I don't think that the trees are to tall though. 300 foot tall trees at the end of an airport runway in Melbourne, so high you can barely clear them? Link to comment Share on other sites More sharing options...
wolfko Posted August 21, 2020 Share Posted August 21, 2020 23 minutes ago, Fizzelle said: 300 foot tall trees at the end of an airport runway in Melbourne, so high you can barely clear them? I did not mean that the trees are not too tall at certain locations. I meant that the tree models are not unrealistically tall compared to nature. Trees can be unbelievable huge in real live. From where I live I can see an 18 story appartment building with some deciduous trees in front of it reaching up to 15th floor. And there are much bigger trees out there. Link to comment Share on other sites More sharing options...
ThrottleUp Posted August 22, 2020 Share Posted August 22, 2020 On 8/20/2020 at 6:56 PM, Holger Sandmann said: But are they? Have a closer look, it's actually a pretty clever "illusion" using 2D textures rotating to the user. I dont yet have MSFS but after watching many YT vids I'd never have know this. Really interesting! On 8/21/2020 at 8:08 AM, yanlaoge said: The problem of the MSFS trees is that they look like mushrooms when viewed from atop. Down to land level and they are OK. Orbx trees are much better from either view. Totally agree with the mushroom thing. In some vids I saw they looked like a cauliflower plantation. Link to comment Share on other sites More sharing options...
dtrjones Posted August 22, 2020 Share Posted August 22, 2020 On 8/20/2020 at 1:38 PM, killingjoke28336 said: Is it just me or do the Orbx trees in P3D look a bit better than the default MS2020 ones? Are there any plans to bring Orbx trees to MS2020? That's a little embarrasingly really MFS trees are any worst that you've seen on P3D, X-Plane? The Orbx trees do well on the platform they were created for but MFS trees - 3D or not look amazing. The issue with the MFS has never been about quality, it's the type and size, detection of vegitation - basically blackshark.ai and the tree database needs a little bit of refinement. Looking forward to see how Orbx can build on this for MFS. It's exciting to see what they can do for the product and of course the extra attention to detail will mean tree type and vegitation will give a whole lot more realistic look to the regions Orbx create. Link to comment Share on other sites More sharing options...
manhattan Posted September 1, 2020 Share Posted September 1, 2020 I LOVED Orbx trees in the past but MSFS trees are so amazing they have over 100 different species of trees in the sim! If you watch the Q and A on the official youtube channel the devs mention this! Also above 500 feet MSFS trees take the cake by a long shot! Look at this image from the tower in san fran and tell me the tree line doesn't look so real Sim is on the right Link to comment Share on other sites More sharing options...
HeKa48 Posted September 1, 2020 Share Posted September 1, 2020 On 8/20/2020 at 7:46 PM, bernd1151 said: The biggest issue with the default MSFS trees is in quite a few locations their size, they are just too tall. Worst example is Sydney (at least for me). Apparently it seems to be not that easy to fix this. If this could be rectified with the Orbx trees, that would be superb. How to fix the tree / trees height bug ! (how to guide with pics ) https://forums.flightsimulator.com/t/how-to-fix-the-tree-trees-height-bug-how-to-guide-with-pics/139607/3 https://github.com/cnorton-webdev/FS2020_Tree_Editor/releases/tag/v1.1.0 Link to comment Share on other sites More sharing options...
wolfko Posted September 1, 2020 Share Posted September 1, 2020 2 hours ago, HeKa48 said: How to fix the tree / trees height bug ! (how to guide with pics ) https://forums.flightsimulator.com/t/how-to-fix-the-tree-trees-height-bug-how-to-guide-with-pics/139607/3 https://github.com/cnorton-webdev/FS2020_Tree_Editor/releases/tag/v1.1.0 So with this you can change tree sizes at certain places, right? I hope it is not a fix which affects trees all over the world, becsuse mostly the default tree size is okay. Link to comment Share on other sites More sharing options...
killingjoke28336 Posted September 1, 2020 Author Share Posted September 1, 2020 It affects all trees over the world. I wonder if Orbx can bring us trees with a color closer to the photogrammetry trees, they are all a bit darker and less bright green. Link to comment Share on other sites More sharing options...
wolfko Posted September 1, 2020 Share Posted September 1, 2020 31 minutes ago, killingjoke28336 said: It affects all trees over the world. I wonder if Orbx can bring us trees with a color closer to the photogrammetry trees, they are all a bit darker and less bright green. Thanks. So no filter options? Link to comment Share on other sites More sharing options...
killingjoke28336 Posted September 1, 2020 Author Share Posted September 1, 2020 No- you can only choose which kind of trees to modify, pine tree and so on. Link to comment Share on other sites More sharing options...
bernd1151 Posted September 1, 2020 Share Posted September 1, 2020 1 hour ago, killingjoke28336 said: No- you can only choose which kind of trees to modify, pine tree and so on. Many thanks for this Link to comment Share on other sites More sharing options...
wolfko Posted September 1, 2020 Share Posted September 1, 2020 3 hours ago, killingjoke28336 said: No- you can only choose which kind of trees to modify, pine tree and so on. Thank you again! But I still do not understand, what will be changed and what's so bad about the default trees. The default MSFS trees per se look awsome and their models are not too big at all. Only at certain places the trees are too old (old trees are big, young trees are small ). So I actually do not want to sacrifice a gorgious looking Amazonia or the looks of any other forest in the world just to get rid of a few too tall trees standing in front of some default airports' runways. So if it is not possible with this mod to edit trees only at certain places it will not be for me. Link to comment Share on other sites More sharing options...
farman Posted September 1, 2020 Share Posted September 1, 2020 On 8/20/2020 at 5:49 PM, wolfko said: I actually like the volumetric MSFS trees much better than the cardboard "cross" trees of FSX/P3d/XP. MSFS trees are in general also much more detailed and lusher. There's no comparison at all! MSFS are the better ones Link to comment Share on other sites More sharing options...
farman Posted September 1, 2020 Share Posted September 1, 2020 On 8/20/2020 at 7:46 PM, bernd1151 said: The biggest issue with the default MSFS trees is in quite a few locations their size, they are just too tall. Worst example is Sydney (at least for me). Apparently it seems to be not that easy to fix this. If this could be rectified with the Orbx trees, that would be superb. I just verified this issue in Rio de Janeiro Link to comment Share on other sites More sharing options...
killingjoke28336 Posted September 1, 2020 Author Share Posted September 1, 2020 Most of the time the trees are great. They just need some tweaking in some areas. Also the difference in color to the photogrammetry ones is a bit too much. Link to comment Share on other sites More sharing options...
aero-3fsx Posted September 3, 2020 Share Posted September 3, 2020 On 9/1/2020 at 3:05 PM, killingjoke28336 said: It affects all trees over the world. I wonder if Orbx can bring us trees with a color closer to the photogrammetry trees, they are all a bit darker and less bright green. I still think MSFS has better tree colours than P3D or even HD trees from Orbx Link to comment Share on other sites More sharing options...
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