Sniper31 Posted May 3, 2020 Share Posted May 3, 2020 I am having major scenery problems at both 0S9 Jefferson and 11S Sekiu. In the case of both airports, when I load up over half of the airport is missing, as well as surrounding trees, vegetation and buildings. It looks like an explosion happened and flattened everything. Also, half of the length of the runway textures are missing or just a blurry mess. I will further refer to this 'problem' in this thread as the 'explosion issue' for ease of reference. Here is what I have tried: 1) Uninstall P3Dv5 and reinstall P3Dv5 HF1, step by step as per Nick sticky post this forum, and also, verbatim according to the P3Dv5 install and reinstall document. I have conducted this full process THREE times in an effort to try and fix this. 2) I have ONLY P3Dv5 with HF1 installed along with Orbx Trees HD, Orbx Global Base, Orbx PNW Region, and 11S, 0S9 and 05S airports installed. I also have FSUIPC 6 installed and Chaseplane. NOW, before installing FSUIPC 6, Chaseplane, Orbx Trees HD and Global Base, I tried running P3Dv5 HF1 with JUST PNW Region, 11S, 0S9 and 05S installed. In any of those situations, the problem still exists. In contrast, there are no problems at 05S, it works correctly in all situations. 3) I have no add-on aircraft installed. I have set my P3D default aircraft to the Commander 114, and I also always load up into a default P3D airport first, before trying to load one of the Orbx airports. 4) I have ensured that Orbx Libraries and Orbx Objectflow and installed correctly, and ARE enabled in the P3Dv5 add-on menu. This was further ensured both before FSUIPC and Chaseplane were installed, as well as after. 5) I have disabled all options in the control panels for both 0S9 and 11S, trying to eliminate any possible causes. Things I have noticed regarding this problem 1) If I load up P3Dv5 to a default airport, and then I load either 11S or 0S9, they will sometimes display correctly. If I then exit P3Dv5, and then run P3Dv5 again, loading up at a default airport, and then load 0S9 or 11S, then they will look like the explosion issue. 2) If, for example, I load up P3Dv5 to a default airport, and then load up 0S9, and IF it displays correctly, and THEN, I load up 11S, I will get the explosion issue at 11S. This works the other way as well, if I try and do 11S first and then 0S9. 3) Thinking that maybe I ALWAYS needed to go from a default P3D airport to either 11S or 0S9, and then go back to a default airport before going to the other Orbx airport (either 11S or 0S9), I tried that. Still experienced the explosion issue even in this manner. 4) It seems that no matter what I try, I can only get either of these two Orbx airports, 11S and 0S9, to display properly in P3Dv5 10% of the attempts, and then never at the same time as the other one. I know Orbx is busy trying to sort out all the support inquires, so I have tried to troubleshoot this problem myself. I just keep failing to solve this one. I am sure others are running these two scenery packages in P3Dv5 HF1 without issue, as I have not really seen anyone else post issues about this airports lately, since the Hotfix came out. I just can't figure it out. If anyone can offer some ideas, help or otherwise, it would be greatly appreciated. I am at a loss. Here are a few example screenshots of what I see: These screenshots are of 0S9, but similar results at 11S Regards, Landon Link to comment Share on other sites More sharing options...
ReinFlight Posted May 3, 2020 Share Posted May 3, 2020 Hi Landon, I have exactly the same problem. I own 0S9, not 11S. Furthermore PNW, Global trees and houses, fsuipc. This morning I thought I had fixed the problem by uninstalling and reinstalling objectflow. The scenery was fine after that. Now I started up again and the problem is back. Don't know yet what it is. I did the clean install as described by Nick. The order in the scenery seems right. 0S9 on top above PNW. Tomorrow I'll try to find out more. I let you know if I make progress. Rein From the Netherlands Link to comment Share on other sites More sharing options...
Tigerclaw Posted May 5, 2020 Share Posted May 5, 2020 I just had a similar issue with Starks Twin Oaks, I believe, There was nothing there at all. I went into the addons menu option, and unticked the box. The Sim refreshed the scenery and I saw the buildings, grass etc. But they were on the Orbx Region textures/Landclass, not the Airport textures. So I went and ticked the box again, sim refreshed again, and all was fine. Except I’ve been getting flashing on the ground, polygons/framework I think. Don’t know what went wrong, I spent all day re-installing P3D v5 HF1, on a completely reformatted drive. Then re-downloading/installing all my Orbx Products. I’ll keep a check on it. Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted May 5, 2020 Share Posted May 5, 2020 Hi Landon I was only able to get these two airports to work if I installed them inside the simulator root folder. They would not work when I initially installed them to an external library. Let's ask @Misha Cajic Link to comment Share on other sites More sharing options...
Sniper31 Posted May 5, 2020 Author Share Posted May 5, 2020 1 minute ago, Doug Sawatzky said: Hi Landon I was only able to get these two airports to work if I installed them inside the simulator root folder. They would not work when I initially installed them to an external library. Let's ask @Misha Cajic Doug, sounds good...for what it's worth, I tried installing them both inside and outside, in a library, and no success for me either way. I should have included that in my initial post. I just had tried so many things before starting this post, that I forgot some of them. Anyhow, lets see what Misha has to say. Thanks, Landon Link to comment Share on other sites More sharing options...
Misha Cajic Posted May 5, 2020 Share Posted May 5, 2020 Hi guys, Looks like alphas on the GP work differently in v5. And there's something not right with the ObjectFlow either. Will take a look at this over the coming days. Cheers Link to comment Share on other sites More sharing options...
Sniper31 Posted May 5, 2020 Author Share Posted May 5, 2020 6 hours ago, Misha Cajic said: Hi guys, Looks like alphas on the GP work differently in v5. And there's something not right with the ObjectFlow either. Will take a look at this over the coming days. Cheers That is great to hear Misha (that you have figured out the potential cause and fix) , thank you for looking into this. Link to comment Share on other sites More sharing options...
ReinFlight Posted May 5, 2020 Share Posted May 5, 2020 Yes. Thanks for looking at this problem. I have the same issues as Landon described. Rein Link to comment Share on other sites More sharing options...
BrianV Posted May 5, 2020 Share Posted May 5, 2020 Many thanks, yes my Sekiu is also looking very odd and empty in P3D v5 with hotfix. Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 5, 2020 Share Posted May 5, 2020 Hello, that does not look like the same problem at all. It looks like objectflow is missing or not enabled. Link to comment Share on other sites More sharing options...
BrianV Posted May 5, 2020 Share Posted May 5, 2020 That's odd, I verified objectflow and it seems to be fine at other airports. Not sure what causes it, but other than that I am very happy with P3D v5 and the small issues will ultimately get resolved. Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 5, 2020 Share Posted May 5, 2020 As you wish, however, no buildings at 11S is a direct result of objectflow not working and Landon's problem is not missing buildings. If you know best, then I will defer to you. Link to comment Share on other sites More sharing options...
BrianV Posted May 5, 2020 Share Posted May 5, 2020 Thanks Nick, not really, I am just puzzled that the buildings are only missing at Sekiu in my case, everything else, the house on the hill, the prison, the harbour etc., is all in place. The guy repairing the plane, and the animals on the runway seem all to be gone. I just verified my installed files, and it did not help. Hopefully, you o Misha can have a look in the coming days, or does it look fine already at 11S in your setup? Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 5, 2020 Share Posted May 5, 2020 Perhaps this will help to dispel your disbelief. Here is a topic that should help you correct your problem. Link to comment Share on other sites More sharing options...
BrianV Posted May 5, 2020 Share Posted May 5, 2020 Wow Nick, I greatly appreciate your quick response on this. I'll try to get it sorted following your link. Link to comment Share on other sites More sharing options...
Misha Cajic Posted May 6, 2020 Share Posted May 6, 2020 Hey @Sniper31 I'm a bit lost here, as I'm seeing similar issues to Brian, which can be solved by fixing OF. Can you please post a couple of screenshots of what you see at 11S? Thanks very much! Cheers Link to comment Share on other sites More sharing options...
Sniper31 Posted May 6, 2020 Author Share Posted May 6, 2020 Here are several screenshots at 11S @Misha Cajic : Hope this helps... Landon Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 6, 2020 Share Posted May 6, 2020 Hello Landon, your problem there looks like the autogen problem covered at great length here: Link to comment Share on other sites More sharing options...
Sniper31 Posted May 6, 2020 Author Share Posted May 6, 2020 @Nick Cooper it may look like a similar issue, but did you notice the runway in my first shot of the one's above? It's more than just the trees. And further, I've never even heard of the auto configuration manager, so I don't know how I would have deleted it? I don't have any third party scenery installed besides Orbx, and no third party aircraft even installed yet. I have run verify files and sync simulator more times than I can count. I don't know, this problem is all very new to me....I've NEVER had these kinds of problems with Orbx scenery in any prior version of P3D or FSX. Maybe it's the same issue Nick, as the one you referred to above, but I believe it might be a different one, based on the runway textures are all messed as well. But, I am not the expert. If you guys can tell me what to try, I will. I just don't know who else to ask as this is only affecting my Orbx scenery, as I have no others. In fact, I haven't even purchased a non-Orbx scenery since my FSX days. Regards, Landon Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 6, 2020 Share Posted May 6, 2020 Hello Landon, logically, as you have only Orbx scenery and I also have only Orbx scenery, we should see exactly the same, yet I see this: Normal mode: P3D v5 atmosphere beta mode: Try as I might, I cannot rid myself of the trees, or the runway surface. Objectflow disabled which remains whatever I do. Objectflow disabled, all sliders to the left I can make the runway look similar to yours by reducing the texture setting to 256 x256 and by reducing texture filtering to anisotropic x2. This leaves the inescapable conclusion that although we may both have the same files, there is a major difference between our configurations. I don't have SimStarter, so at this point, I am at a severe disadvantage when trying to replicate what might be happening. Is it capable of resetting your P3D v5 settings and reducing the levels to those in my last screenshot? Perhaps it might help if you were to attach current copies of your scenery.cfg file, your add-ons.cfg file and your scenery_add-ons.xml file. Thanks. Link to comment Share on other sites More sharing options...
Misha Cajic Posted May 6, 2020 Share Posted May 6, 2020 Hi Landon, Haven't seen the disappearing ground issue before. Do you have your mesh resolution set to 5m and PNW installed? Might not be the best advice, but it's worth checking first. Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 6, 2020 Share Posted May 6, 2020 Hello Landon, I believe that I have almost managed to replicate your first image. Yours: Mine, the difference, I have no trees in the distance, because I have turned them all off. Yours are only excluded around the airport. My guess for that remains corrupt autogen descriptions. The setting required to achieve this: Link to comment Share on other sites More sharing options...
BrianV Posted May 6, 2020 Share Posted May 6, 2020 Good morning gentlemen. Just wanted to share some good news... I verified the OF, which didn't help as there only was one in my P3D v5 folder, but then realised that I had forgotten to get my scenery library sorted. Setting it like I have in P3D v4 did the trick. All buildings are back, and Sekiu looks amazing again. Link to comment Share on other sites More sharing options...
Sniper31 Posted May 6, 2020 Author Share Posted May 6, 2020 @Nick Cooper and @Misha Cajic as you can hopefully see, although I am not sure as these screenshots are in 4k and I don't know how to make them bigger, my settings are not the culprit, as far as I can tell. And yes, I have PNW installed and mesh set at 5m. If my resolution settings were somehow low, would I not see issues at other Orbx airfields? I know this is a strange problem, but it is a very bothersome one. Link to comment Share on other sites More sharing options...
Tigerclaw Posted May 7, 2020 Share Posted May 7, 2020 I've just put myself at 0S9 as in the ORIGINAL POSTERS post, I see exactly what he sees. No building, trees, people flow etc. If I go to the options/addons menu in the sim, it brings up the list of Orbx addons (my Orbx scenery is in G:\Lockheed Martin\Orbx Library\p3dv5), and in that list everything has a tick mark. It looks like the first picture. If I then UN-tick the 0S9 box, I get the second picture. If I then go back and RE-tick the 0S9 box, I get the airport as it should be, third picture. After closing the sim, and restarting back in 0S9 I go back to the first picture again. I have noticed similar behaviour at 7S3 Starks Twin Oaks. So I'm assuming it has something to do the way Orbx Central has setup the order of the scenery files. I honestly am at a loss as to how I repair this, but I will keep looking. Link to comment Share on other sites More sharing options...
TigerTigerM Posted May 7, 2020 Share Posted May 7, 2020 On 5/6/2020 at 3:40 AM, BrianV said: Good morning gentlemen. Just wanted to share some good news... I verified the OF, which didn't help as there only was one in my P3D v5 folder, but then realised that I had forgotten to get my scenery library sorted. Setting it like I have in P3D v4 did the trick. All buildings are back, and Sekiu looks amazing again. In broad terms where is Sekiu now in your library structure? Below??, but above ?? TTM Link to comment Share on other sites More sharing options...
BrianV Posted May 7, 2020 Share Posted May 7, 2020 Hi TTM, I have Orbx airports and regions set below "Iwakuni" in Orbx Central. After that I clicked "syns simulator" and when opening P3D v5 everything was working correctly. Link to comment Share on other sites More sharing options...
TigerTigerM Posted May 7, 2020 Share Posted May 7, 2020 5 minutes ago, BrianV said: Hi TTM, I have Orbx airports and regions set below "Iwakuni" in Orbx Central. After that I clicked "syns simulator" and when opening P3D v5 everything was working correctly. Did running Sync Simulator change the positioning in the Library that you had before you ran SS? ie, Orbx Airports & Regions below Iwakuni. TTM Link to comment Share on other sites More sharing options...
BrianV Posted May 7, 2020 Share Posted May 7, 2020 I didn't notice, sorry, but the end result was good. Link to comment Share on other sites More sharing options...
TigerTigerM Posted May 7, 2020 Share Posted May 7, 2020 No problem I've had a look at Sekiu, everything is there, including the blue butterfly & 2 semi suicidal deer. Flew out ok, except I am getting milli second 'flashing' of the runway with EA On & Off. TTM Link to comment Share on other sites More sharing options...
regis902 Posted May 10, 2020 Share Posted May 10, 2020 Hello all, I'm having similar issues that I posted here before I was directed to this thread (thank you Doug). Following through this thread I verified the Objectflow and Libraries then I reinstalled 0S9 into the simulator directory and moved it to the top of the scenery priority. This made the sim look like this, different but still not fully functioning: I restarted the simulator and reloaded into 0S9 and things were back to the previous issue state that they were in...a bit of a head scratcher here: Link to comment Share on other sites More sharing options...
wbellis Posted May 10, 2020 Share Posted May 10, 2020 I too am experiencing the disappearing features at 0S9 and I have been through the same routines as those described on May 3 by Sniper31. I have the added aggravation of a CTD either as the scenery loads or very shortly after lifting off. Sometimes I make it to Discovery Bay but mostly it happens just a few seconds after take off. I have tried removing all third party scenery, though not third part aircraft. I have tried both with and without these third party extras including installation and un-installation of AICarriers. All to no avail. As it stands my only recourse appears to be to remove 0S9 completely. Tried dumbing down settings to lower settings (normal rather than dense or higher) reduced draw distances. Nothing seems to affect how 0S9 displays or the CTD. Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 14, 2020 Share Posted May 14, 2020 Hello, I have not had a problem with 11S but have seen the missing autogen around 09S. This seems to be solved by a reinstallation of 09S. It looks a lot better with some weather, now that Active Sky is back. Objectflow has now been updated to version 3.0.3 and there should be no more CTDs at either of these two. Link to comment Share on other sites More sharing options...
FlyBlueSkies Posted May 14, 2020 Share Posted May 14, 2020 I show OF version 3.0.2. When I run Orbx CENTRAL V 4.1.9, it does not show an update for OF. If I uninstall and then reinstall, it reinstalls OF version 3.0.2, not the updated version 3.0.3... Not sure what I'm doing wrong. Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 14, 2020 Share Posted May 14, 2020 I might have a later version than the one that is released. Are you in the "fastlane"? Link to comment Share on other sites More sharing options...
FlyBlueSkies Posted May 14, 2020 Share Posted May 14, 2020 I believe I am... Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 14, 2020 Share Posted May 14, 2020 Thanks, I expect it will be available soon. It seems to have been tested and passed. Link to comment Share on other sites More sharing options...
Sniper31 Posted May 14, 2020 Author Share Posted May 14, 2020 3 hours ago, Nick Cooper said: Hello, I have not had a problem with 11S but have seen the missing autogen around 09S. This seems to be solved by a reinstallation of 09S. It looks a lot better with some weather, now that Active Sky is back. Objectflow has now been updated to version 3.0.3 and there should be no more CTDs at either of these two. This is encouraging news Nick, I will keep my head up for that Object Flow update and download as soon as I see it. Thanks for the update! Landon Link to comment Share on other sites More sharing options...
FlyBlueSkies Posted May 16, 2020 Share Posted May 16, 2020 On 5/14/2020 at 10:27 AM, Nick Cooper said: Thanks, I expect it will be available soon. It seems to have been tested and passed. Hi Nick, Any chance there is an update to the availability of Objectflow version 3.0.3? Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 16, 2020 Share Posted May 16, 2020 Hello, it's not up to me, I am afraid. Link to comment Share on other sites More sharing options...
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