Urmel81 Posted April 7, 2020 Share Posted April 7, 2020 Hello, is this normal when Ground Poly is ticked in the Configuration Manager? Aiport YMML It says, Taxiways and Aprons have an Groundpoly. Aprons are ok, taxiways not. from the Manager: This uses a FSX Ground Poly to cover the entire runways, taxiways and aprons. Regards Link to comment Share on other sites More sharing options...
petfy Posted April 7, 2020 Share Posted April 7, 2020 Suggest airport is YBBN not YMML. YBBN is an old offering from Orbx and some of the polys are mismatched in P3D (course vs detailed). Link to comment Share on other sites More sharing options...
Urmel81 Posted April 7, 2020 Author Share Posted April 7, 2020 Sorry, yes YBBN. So it is not completely working in P3Dv4? Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 7, 2020 Share Posted April 7, 2020 Hello, it works in P3D in the same way that it works in FSX. The default P3D detail1.bmp file can be replaced with something better which will help to make the textures look sharper. Link to comment Share on other sites More sharing options...
Urmel81 Posted April 7, 2020 Author Share Posted April 7, 2020 59 minutes ago, Nick Cooper said: Hello, it works in P3D in the same way that it works in FSX. The default P3D detail1.bmp file can be replaced with something better which will help to make the textures look sharper. Not sure, if you look to the screenshot you see only phototexture un the taxiways. Is this normal? Groundpoly is ticked and a groundpoly should be visible for the taxiways. Apron is working. Link to comment Share on other sites More sharing options...
Urmel81 Posted April 7, 2020 Author Share Posted April 7, 2020 Anyone an screenshot to compare if the scenery is working correct in my sim? Thanks a lot Link to comment Share on other sites More sharing options...
Smudger Posted April 7, 2020 Share Posted April 7, 2020 2 minutes ago, Urmel81 said: screenshot to compare if the scenery is working correct in my sim? YBBN is an old product, hopefully to be updated now that the alterations are complete. Link to comment Share on other sites More sharing options...
Urmel81 Posted April 7, 2020 Author Share Posted April 7, 2020 You have also fsx groundpoly ticked in the manager? Thanks Link to comment Share on other sites More sharing options...
Smudger Posted April 7, 2020 Share Posted April 7, 2020 No I have Photoreal Link to comment Share on other sites More sharing options...
Urmel81 Posted April 7, 2020 Author Share Posted April 7, 2020 Thanks, I have fsx ground poly but still only photoreal textures. no idea why? Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 9, 2020 Share Posted April 9, 2020 Hello, I don't think that you are understanding what an "FSX ground poly" is. Here is a page that will help to explain. Link to comment Share on other sites More sharing options...
Urmel81 Posted April 9, 2020 Author Share Posted April 9, 2020 50 minutes ago, Nick Cooper said: Hello, I don't think that you are understanding what an "FSX ground poly" is. Here is a page that will help to explain. Hi Nick, maybe you should read my request! I asked if it is normal or not! That's an YES or NO question. Should be easy to answer, but it seems not to be possible. IT WAS NO COMPLAINT, IT WAS AN NORMAL QUESTION. Yes, it's normal (and I'm fine with it) No, there is an fault (then we need to find the fault) I don't understand what's your problem is with this question. I have ticked FSX Ground Poly (Aprons, Taxiways, Runways) I said Apron is ok (Groundpoly visible) I said Runway is ok (Groundpoly partly visible - Parts should be wrong) I said I have Phototexture for Taxiways. (Groundpoly NOT visible - only the Phototexture - that should be wrong) May question was: IS IT NORMAL? Yes or no? APRON Picture: Taxiway: Runway: Maybe I'll get now the correct answer? Is it normal - YES or NO? Thanks for understanding. An request like this should be answered in the first time, because it should be easy for you experts to find out if the users is seeing the correct textures. Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 9, 2020 Share Posted April 9, 2020 Yes, it is normal. I had tried to explain why but seem to have succeeded in doing nothing but upsetting you. At the risk of doing so even further, you are still identifying the "ground poly" as photo real when it is just another method of displaying the same ground image. I think that what you think you should be seeing are described as "Native FSX taxiways". Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.