chifan90 Posted February 7, 2020 Posted February 7, 2020 Hello, TE Florida looks great, but some major POI's are greatly inaccurate and diminish the importance of the location. Cape Canaveral is rather full of generic buildings, the VAB building is quite wrong. as there is no large American Flag on your model. Also, the historic Apollo launch pads looks very wrong. You got the JFK NASA visitor center pretty well made. Please look at these images and make an update. IMO it diminishes the purchase a bit. No, you can't make each building ever accurate, I'm not asking that.
chifan90 Posted February 7, 2020 Author Posted February 7, 2020 another omission is in FLL. you forgot the Hard Rock Casino, with the new iconic Guitar Hotel
Jon Clarke Posted February 7, 2020 Posted February 7, 2020 I can only pass this info to the the Devs for comment and noting. @Tony Wroblewski
Tony Wroblewski Posted February 7, 2020 Posted February 7, 2020 That looks like the default airport object excluding our object. Please post your scenery_packs.ini file.
Tony Wroblewski Posted February 7, 2020 Posted February 7, 2020 Update: The problem is indeed because the default airport blocks out the real POI. It'll be fixed shortly in an update
chifan90 Posted February 7, 2020 Author Posted February 7, 2020 2 hours ago, Tony Wroblewski said: Update: The problem is indeed because the default airport blocks out the real POI. It'll be fixed shortly in an update Ok great thanks. But what about fixing the NASA building?
Tony Wroblewski Posted February 7, 2020 Posted February 7, 2020 1 hour ago, chifan90 said: But what about fixing the NASA building? This is the NASA building
767300 Posted February 7, 2020 Posted February 7, 2020 Yes would love to see the HardRock guitar hotel!!
chifan90 Posted February 7, 2020 Author Posted February 7, 2020 2 hours ago, Tony Wroblewski said: This is the NASA building I commented on two items: 1-the NASA building is missing the correct design 2- major poi is missing-the hard rock hotel casino near FLL
Tony Wroblewski Posted February 7, 2020 Posted February 7, 2020 2 hours ago, chifan90 said: I commented on two items: You asked me "But what about fixing the NASA building?" and I replied "This is the NASA building" in response to "The problem is indeed because the default airport blocks out the real POI. It'll be fixed shortly in an update". i.e. We have modelled the NASA building, the default X-Plane building is blocking it. There is an update pending to fix it.
chifan90 Posted February 7, 2020 Author Posted February 7, 2020 Can you then also comment please on the missing poi of the Hard Rock
Ed Correia Posted February 7, 2020 Posted February 7, 2020 The Hard Rock wasn't modelled for TE Florida.
olav Posted February 7, 2020 Posted February 7, 2020 Given the title of this thread, it seems like a good place to put in my observations of the wonderful TE Florida. What a fantastic add-on! I'm blown away by the depth of it. Finally, South Florida feels like South Florida in X-Plane. Here are the things that have caught my attention after a quick two-hours VFR flight around South Florida. I have not gone north yet. Just to the south of KTMB, there are two 1800 foot antennas when it should be just one. The south tower is closer to the actual location than the north tower is. Turkey Point Power Plant no longer have its two smokestacks, its two oil-burning buildings, and its two large oil tanks. Four natural gas turbine power plants were recently installed on site and these are modeled as generic-looking buildings, which takes away from the look of Turkey Point. Fantastic job on getting its cooling water system canals to look proper! That always have never looked correct in any of previous third-party add-ons. The runway at 9FL7 Oasis Ranger Station-U S Government Airport is not where it should be. This random cellphone antenna tower shouldn't be here (25.650 Lat, -80.161 Long) and in the same area, there are these black squares in the bay that seems to be drawn in the textures. I suspected they are the locations of the Stiltsvilles houses that got edited out. May I suggested adding in the houses of Stiltsville? Biscayne Bay just isn't the same without them. Thank you so much for TE Florida!
chifan90 Posted February 7, 2020 Author Posted February 7, 2020 1 hour ago, Ed Correia said: The Hard Rock wasn't modelled for TE Florida. can you guys please model it, it is a major POI
767300 Posted February 9, 2020 Posted February 9, 2020 On 2/7/2020 at 6:27 PM, chifan90 said: can you guys please model it, it is a major POI Its a major POI especially on the approach to KFLL.
sidfadc Posted February 9, 2020 Posted February 9, 2020 good to hear the VAB was modelled but there is a bug - I've just opened up a new thread questioning that specifically...
Nick Cooper Posted February 10, 2020 Posted February 10, 2020 Hello, thanks for that, as the "bug" is addressed earlier in this topic and the fix has been published.
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