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openLC NA texture problems in Bahamas


jbirdsal

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OpenLC NA appears to struggle with sea level tiles -- first screenshot taken near Exuma, Bahamas (MYEF) with openLC on,  second with openLC off.  No other changes were made to the scenery library.

 

I have noticed similar problems around the Everglades and Key West.

 

Cheers,

 

Jason

Screenshot (5).png

Screenshot (6).png

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Hi Jason

 

Please confirm you have applied the below basics.

 

Ensure the Orbx Libs are installed and up to date, and I would do a verify files of them from within Orbx Central.

I would then go to settings/help and run the Sync Simulator function first.

 Then you can go to settings/Insertion Point and set them like this.

Ensure all of your 3rd party non Orbx addons are at the top of your scenery library and above your FTX entries.

Then in Orbx Central Insertion points "Orbx Airports and Regions”, put your last non Orbx 3rd party listed in your scenery library addon in the INSERTED BELOW window.

Then for the "Orbx Global openLC” ensure the Orbx Airports and Regions are in the INSERTED BELOW window.

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The entire Caribbean region is affected by this "texture morphing".

It's up to Orbx openLC NorthAmerica!


This problem is not new, see here:
https://www.prepar3d.com/forum/viewtopic.php?p=182741#p182741
and
https://prepar3d.com/forum/viewtopic.php?f=6312&t=133011

 

I had contact to about 15 experienced users. They all have this problem!
It is an inconsistency between P3D v4.x and Orbx openLC NorthAmerica.
I do not know if this problem was ever reported to Orbx?


Try deactivating  Orbx openLC NorthAmerica 1 and 2. Then the problem will be disappeared.

Even if your insertion points are correct and you don't experience any terrain.cfg error, the problem will stay!
All help and advice to eliminate this problem are unsuccessful and run into a void.

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Just two more examples:
- TVSM / Mustique Island
- near TFFR / Pointe-A-Pitre
about 2-3 NM southwest of the place, exact coordinates:
N16 ° 14.70 '
W61 ° 32.86 '

 

B.t.w. it's same in FSX!


Requirement:
- no payware or other freeware sceneries installed in the Caribbean area.
- Orbx openLC NorthAmerica 1 + 2 active

Screenshots attached.

TFFR.jpg

TVSM.jpg

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On 11/16/2019 at 9:46 AM, Dieter said:

The entire Caribbean region is affected by this "texture morphing".

It's up to Orbx openLC NorthAmerica!

 

Clearly there is a problem with your installation and not the product, all of my Caribbean region looks just fine.....maybe start by doing a full uninstall and reinstall of your OpenLC product.

 

TVSM and TFFR

 

 

TVSM.PNG

TFFR.PNG

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First I followed Nick's advice verifying the files for open LC North America - no success.

Then I opened Orbx Central to do an uninstall of LC North America. At this time I got the update to version 4.0.27.

After that I completely uninstalled open LC North America and did the new installation (into P3D/Orbx main folder).

Result: Texture Morphing has disappeared.

(I don't know if this is due to latest Orbx Central or not as I already did same procedure some weeks ago without success.)

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Hello,

thanks for the feedback.

I do think that for now, it will be better to install the open LC software into the P3D v4 root folder.

Those who have done this do not seem to have the same problems or if they do, they are resolved

by verifying files which of course also applies the latest version.

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OK, steps completed as directed above, no fix yet.  Will try full uninstall/reinstall of openLC NA next and report back.

 

Incidentally, when I first happened on this problem I did initially disable openLC NA 1&2 to "correct" the problem, which worked (and identified openLC NA as the culprit).  Thanks to all for weighing in.

 

Cheers,

 

Jason

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