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installing Global Base into the simulator as a workaround


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Hi Mitchell


Does this workaround affect (installing files into) other P3D directories like it did in the FTX Central aera or could this Global Base installation be removed completely again (and moved into a library) once you have solved the cause for this workaround?





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Hi Greg,


Performing an "in-simulator" install from within Orbx Central will install the files in the same way as FTX Central 3 (i.e., overwriting textures in the simulator with the Global ones).


Once we've found the solution to this issue, you'll be able to install Global Base into a library again.

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