greggerm Posted August 23, 2019 Share Posted August 23, 2019 Operating system: Win10 Pro 1903 Simulator: P3D v4.5 HF1 I'm continuing to play around with my sim installation to understand the nuances of Orbx Central. On yet another completely virgin install of P3D (imaging software makes this easy!), I installed Central 4.0.10 and proceeded to install Global, Vector, OpenLC NA, and a pair of Orbx airports using the "Library" method (Except global, of course). I've run into a pair of items to report. These are both being observed on a complely fresh P3D install, with no other addons present whatsoever. ==== Scenery Insertion Points It looks like Central 4.0.10 did not respect the default "Sharuah" scenery item found in P3D v4.5. It installed various OpenLC entries in-between Sharuah and Bathymetry. Would it instead be appropriate to have all of the OpenLC entries above Sharuah? In addition, Vector installed APT, CVX, FixedAPT, and OBJ (in that order) between Asia and Africa. Only EXX was installed below Africa. I can fix this with Lorby's tool, but wanted to raise it up as it didn't seem quite right. ==== Library vs. In-Sim Even though I selected "Library" installs for all the packages that supported it, I am seeing over 1GB of files which appear to be related to OpenLC inside the simulator's Orbx folder, split between three texture directories (D:\Prepar3D v4\ORBX\FTX_OLC\ (OLC_AA, OLC_EU1, OLC_NA1). I am also seeing corrasponding entries in my scenery config for these in-sim directories. I was under the impression that when using the "LIbrary" method, all elements related to our library-supported scenery installs would exist in the library folders instead of inside the sim. I'm not concerned about this, but I am wondering if this is expected behavior. Are those elements truly related to OpenLC, or are they actually part of the FTX Global install which needs to be in-sim? I'm just curious why they're located there. ==== Thanks for your input, -Greg Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted August 26, 2019 Share Posted August 26, 2019 Hi Greg, On 8/24/2019 at 1:10 AM, greggerm said: It looks like Central 4.0.10 did not respect the default "Sharuah" scenery item found in P3D v4.5. It installed various OpenLC entries in-between Sharuah and Bathymetry. Would it instead be appropriate to have all of the OpenLC entries above Sharuah? Can you take a screenshot of your scenery library? This will make it a bit more clear for us. On 8/24/2019 at 1:10 AM, greggerm said: In addition, Vector installed APT, CVX, FixedAPT, and OBJ (in that order) between Asia and Africa. Only EXX was installed below Africa. This should work fine, the EXX was put below due to an issue we discovered with add-on.xml layering. On 8/24/2019 at 1:10 AM, greggerm said: Even though I selected "Library" installs for all the packages that supported it, I am seeing over 1GB of files which appear to be related to OpenLC inside the simulator's Orbx folder, split between three texture directories (D:\Prepar3D v4\ORBX\FTX_OLC\ (OLC_AA, OLC_EU1, OLC_NA1). I am also seeing corrasponding entries in my scenery config for these in-sim directories. I was under the impression that when using the "LIbrary" method, all elements related to our library-supported scenery installs would exist in the library folders instead of inside the sim. These are part of the Global Base installation. Link to comment Share on other sites More sharing options...
greggerm Posted August 26, 2019 Author Share Posted August 26, 2019 Hi Mitchell, Thanks for the info - I've since tweaked and adjusted so I don't have a screenshot, but here's what it looked like before I touched anything... (default scenery in bold) FTX_AA_KSEZ FTX_AA_KSEZ_LC FTX_AA_KBID FTX_ZZ_GLOBAL_AIRPORTS FTXAA_ORBXLIBS ORBX!OPENLC_BASE ORBX!OPENLC_EUROPE1 ORBX!OPENLC_NAMERICA1Sharuah FTX_NA_!OLC_LIGHTS FTXZZ_OLC_FixedAPT ORBX!OPENLC_NAMERICA1 ORBX!OPENLC_NAMERICA2 ORBX!OPENLC_zBASEBathymetry SanDiego Orlando Kennedy_Space_Center ...etc.etc. This was the install ordering with using the XML/Library method for all available titles, with no additional scenery or XML add-ons installed at the time. Obviously FTX Global was installed direct-to-the-sim. (Maybe that block below Sharuah is all related to the local Global install?) My sim is running well now, so I don't need this to be addressed for my personal installation, but the info is here if it proves to be useful. -Greg Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted August 27, 2019 Share Posted August 27, 2019 Hi Greg, This likely a result of a layering limitation with our current implementation of the add-on.xml layering for products. We're working on a large update to the layering system that will make this much more like the layering in FTX Central 3, but this shouldn't cause any issues in the meantime. Link to comment Share on other sites More sharing options...
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