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Still some scenery.cfg ORBX entries after migration


Skipy

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Posted

 

 

 

Operating system:  Windows 10

Simulator:  P3D4.5

Screenshot:  

Issue:  Simple question

 

Hello,

 

I've just finished migrating all my products (25!) in the library. I was just wondering why I still have 3 ORBX entries in  scenery.cfg and relevant files under P3D4\ORBX original folder:

 

[Area.245]
Title=ORBX!OPENLC_NAMERICA1
Local=ORBX\FTX_OLC\OLC_NA1
Active=TRUE
Required=FALSE
Layer=245

[Area.246]
Title=ORBX!OPENLC_EUROPE1
Local=ORBX\FTX_OLC\OLC_EU1
Active=TRUE
Required=FALSE
Layer=246

[Area.247]
Title=ORBX!OPENLC_BASE
Local=ORBX\FTX_OLC\OLC_AA
Active=TRUE
Required=FALSE
Layer=247

 

Is it a normal state? Why those files can't be migrated with OLC products?

 

Skip.

Posted

I would like to inquire as well as I see the same thing.  

 

Further to Skip's point - the bgls in those folders also seem to be in the migrated library, but, I ran a check of one texture folder and of 662 items, roughly half were in the migrated libraries, but half were not.

 

Thanks for any info. 

  • 2 weeks later...
Posted

Hi Skip,

 

Some of those files referenced there are used by multiple products (openLC, Global BASE, etc).

 

If the products are safely installed into the library, you can remove those library entries.

Posted

The annoying problem with this is they constantly return and I get missing entries on starting Prepar3d, then I have to manually go and remove them. Today after the latest release of ORBX Central these entries returned again. Is there any way to fix this?

Posted
6 minutes ago, Sunny Andonov said:

The annoying problem with this is they constantly return and I get missing entries on starting Prepar3d, then I have to manually go and remove them. Today after the latest release of ORBX Central these entries returned again. Is there any way to fix this?

Can you please attach your log file? Additionally, can you take a screenshot of the files you have in <p3d>\ORBX\Scripts?

 

10 minutes ago, Richard Myers said:

Should the folders referenced by the scenery.cfg entry be retained ?

You can try renaming them to something else, and if there are no issues within your simulator, you can safely delete them.

Posted

Hi Ben,

 

I have just changed the insertion point in ORBX Central in order to trigger these entries to be created again... and here they are:

 

image.png.f3359206e933095ba5d4e94aa28b84a3.png


I have no idea where these entries are coming from. When starting prepar3d its going to start complaining that they do not exist so I have to unload all 4 of them.

image.png.16e20685c4e9aad2277fba36910d1f21.png

 

Here is the screenshot from ORBX/Scripts folder:

image.png.c9909c3e6a64c41d9c783a40822318cd.png

 

Log file also attached.

Hope this helps.

 

 

central.log

Posted

You can delete them for sure. This is what I do. I am hoping some of the ORBX guys can actually reply to this topic after I posted the logs. This thing is super annoying and it happens every time you do something in ORBX Central.

Posted

Easy enough.  Should I delete all of the "scenerylib_AU" files, including airports (YBBN and Goldcoast)?  Or Blue, Gold, Green and Red only?2035197238_Screenshot2019-08-2706_51_09.thumb.png.ab9178cbd555dc75321e4320aae797d9.png

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