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Orbx Airport Updates for AUv2


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I know many of you are keen to see your current Orbx airports working as they should in AUv2 but final touches are still being implemented into Orbx Central which meant we have had to put these on hold.

 

We have now decided to make these updates available for users to install themselves if they feel comfortable doing so. The following downloadable zips along with installation instructions are made available for those who wish to take advantage of this option.

 

Of course, if you do not feel comfortable manually installing these updates, then you are welcome to wait for the official roll out via Orbx Central when the new system is released in a few weeks time.

 

What to expect with these updates.

There is no new content with any of these updates. They merely contain updated files to fix issues relating to the implementation of AUv2 in place of the older AUv1 and Holgermesh combination. Issues addressed relate mainly to scenery items showing through from the AUv2 additional airports and terrain irregularities from the newer, more detail terrain included in AUv2.

 

Notes on installation of these updates.

These updates assume your current install of the Australian airports and AUv2 are in the default location within FSX and P3D. It also assumes you have not made any adjustments to these files or folders from their original installation apart from those available through the relevant Control Panel options. If you have made adjustment you should reverse these before proceeding with these updates.

 

Download and unzip the relevant zips for each of the airports you have installed, select the main ORBX folder within each of these update folders and copy it into your main FSX or P3D folder. You should receive a warning for the Control Panel xml file for each airport, select to overwrite and the appropriate files should then be installed.    

 

For the most part, these updates will not overwrite any of your current files except the existing Control Panel xml files. Once installed, your Orbx system will still be set up for AUv1. You will be required to open the Control Panel for each airport where you will find a new option to activate the airport for Orbx Australia Version 2 Installed. Selecting this option will switch the appropriate new files on and deactivate those for AUv1. If that new option is not available or changes made do not hold, then it is most likely the files did not go where they should or there are inconsistencies with your Orbx install.

 

If you still have AUv1 and Holgermesh installed, you can still install these updates if you wish. Just do not select the option Orbx Australia Version 2 Installed. Doing this will make your Orbx airports ready should you upgrade to AUv2 at a later time.

 

Notes on files to download.

You will note there are a number of separate updates for FSX and P3D.  Many of the older addon airport files for FSX and earlier versions of P3D were slightly different to the more recent installs for P3D V3 and P3D V4. The following is a guide as to which zip you should download and install depending on the sim platform you are using.

- For FSX, P3D V1 and P3D v2 - Download the FSX update.

- For P3D V3 and P3D V4 - Download the P3D update.

- Updates not identified as being for either sim are good for all platforms.

 

YBAS Alice Springs

Minor mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YBAS_Alice Springs_FSX.zip     YBAS_Alice Springs_P3D.zip

 

YBBN Brisbane International

Minor mesh issues with airport surrounds, duplicate Gateway Bridge and AUv2 airport items showing through fixed.

 

YBBN_Brisbane_FSX.zip     YBBN_Brisbane_P3D.zip              

 

YBCG Gold Coast.

Update not available yet.

 

YBCS Cairns International.

Minor mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YBCS_Cairns.zip

    

 

YBLN Busselton.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YBLN_Busselton_FSX.zip     YBLN_Busselton_P3D.zip

 

YBRM Broome International.

Broome Airport is fine for the most part but there are mesh issues with the outer parts of the town and some of the shorelines. These will be addressed later.

 

YBTH Bathurst.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YBTH_Bathurst_FSX.zip     YBTH_Bathurst_P3D.zip

 

YBUD Bundaberg.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YBUD_Bundaberg_FSX.zip     YBUD_Bundaberg_P3D.zip

 

YCDR Caloundra.

AUv2 airport items showing through fixed.

 

YCDR_Caloundra.zip

 

YCNK Cessnock.

Mesh issues with airport surrounds, floating grape vines and AUv2 airport items showing through fixed.

 

YCNK_Cessnock_FSX.zip     YCNK_Cessnock_P3D.zip

 

YCUN Cunderdin.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YCUN_Cunderdin.zip

 

YHBA Hervey Bay.

Mesh issues with airport surrounds and town precinct, AUv2 airport items showing through fixed.

 

YHBA_Hervey_Bay_FSX.zip     YHBA_Hervey_Bay_P3D.zip

 

YLIL Lilydale.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YLIL_Lilydale.zip

 

YMAV Avalon.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YMAV_Avalon_FSX.zip     YMAV_Avalon_P3D.zip

 

YMEN Essendon.

Issues with surrounding roads and terrain are still to be resolved.

 

YMLT Launceston.

Significant mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YMLT_Launceston.zip

 

YMMB Moorabbin.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YMMB_Moorabbin.zip

 

YMML Melbourne International.

Significant mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YMML_Melbourne.zip

 

YMUI Murray Island.

Significant mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YMUI_Murray_ Island.zip

 

YPEC Aeropelican (Belmont).

No issues, this airport is fine as is.

 

YPJT Jandakot.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YPJT_Jandakot.zip

 

YPLC Port Lincoln.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YPLC_Port_Lincoln.zip

 

YPMQ Port Macquarie.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YPMQ_Port_Macquarie_FSX.zip     YPMQ_Port_Macquarie_P3D.zip

 

YRED Redcliffe.

No issues, this airport is fine as is.

 

YSCB Canberra International.

Mesh issues with airport surrounds, duplicate bridges and AUv2 airport items showing through fixed.

 

YSCB_Canberra_FSX.zip     YSCB_Canberra_P3D.zip

 

YSCH Coffs Harbour.

Mesh issues with airport surrounds and town area, AUv2 airport items showing through fixed.

 

YSCH_Coffs Harbour_FSX.zip     YSCH_Coffs Harbour_P3D.zip

 

YSTW Tamworth.

Significant mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

 YSTW_Tamworth_FSX.zip     YSTW_Tamworth_P3D.zip

 

YTYA Tyabb.

Mesh issues with airport surrounds and town areas, AUv2 airport items showing through fixed.

 

YTYA_Tyabb.zip

 

YWOL Wollongong.

Mesh issues with airport surrounds and town areas, AUv2 airport items showing through fixed.

 

YWOL_Wollongong.zip

 

YWVA Warnervale.

Mesh issues with airport surrounds and AUv2 airport items showing through fixed.

 

YWVA_Warnervale_FSX.zip     YWVA_Warnervale_P3D.zip

 

Gold Coast Cityscape.

No issues, this area is fine as is.

 

Canberra Cityscape.

Floating buildings and duplicate scenery items fixed.

 

YSCB_Canberra_Cityscape.zip

 

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Please be advised that three of the airports have had revisions since the original post above. The airports concerned are YBBN Brisbane International, YBCS Cairns and YSTW Tamworth. If you downloaded any or all the updates for these prior to 3 July, you should do the following.

 

YBBN Brisbane - For P3D only, delete the file CVX_APX_Exclude.bgl  That's all.

 

YBCS Cairns - Download the new zip in my prior post. Deselect Australia V2 in your Control Panel to restore your system to the AUV1 file structure and copy in the new files as before. This time you should get a warning to overwrite all the earlier update files. Select yes and let the files copy.

 

YSTW Tamworth - Same procedure as for YBCS Cairns. This fix will be for both FSX and P3D versions.

 

Apologies for any inconvenience.

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  • 2 months later...

Here is the final batch of three airports with provisional updates for inclusion in AUv2. These are not final but will address most of the issues when run in AUv2. The work required to sort the few remaining issues is complex and will take some time to finish so it is suggested you use these updates in the meantime.

 

Please follow the guidelines included in the first post above for installation. 

 

YBRM Broome International

 

This update will remove duplicate buildings at the airport. Still to be resolved is some of the 'lumpy' terrain in the town and outer suburban areas. These terrain issues are well outside the airport precinct so should not spoil your simming experience at YBRM Broome.

 

There are no file swaps for this update and so no Control Panel adjustment is required. Just copy the following file into your Orbx\FTX_AU\FTXAA_YBRM\scenery folder overwriting the existing one and you're good to go. This file is good for all versions of P3D and FSX.

 

Orbx_APX_YBRM.bgl

 

 

YBCG Gold Coast.

 

As with Broome, this update will only resolve the most noticeable issues at YBCG but should still enable you to enjoy the airport for the most part. YSPT Southport is completely resolved with this update. Duplicate buildings and scenery items from the AUv2 version of both YBCG and YSPT has been fixed.

 

This update will not work with YBCG installed in P3D V4 via XML Add-On with Orbx Central but will be fine for other sims installed via Orbx Central and all installs via the old FTXC 3. An update via Orbx Central should be available in the next few days.

 

YBCG_Gold_Coast.zip

 

 

YMEN Essendon.

 

The undulating country side and the detail motorway running along two sides has posed a problem with this airport which will take some time to resolve. To enable you to enjoy the airport in the meantime, I've flattened the motorway and lowered the overpasses to eliminate most of the terrain issues. This is not a permanent change and will be sorted properly with a future update. 

 

Again, this one will not work with YMEN installed in P3D V4 via XML Add-On with Orbx Central but will be fine for other sims installed via Orbx Central and all installs via the old FTXC 3. An update via Orbx Central should be available in the next few days.

 

YMEN_Essendon.zip

 

 

 

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