Driver170 Posted December 7, 2018 Share Posted December 7, 2018 Why is there snow textures across Europe? I have global base, vector etc Link to comment Share on other sites More sharing options...
Holger Sandmann Posted December 7, 2018 Share Posted December 7, 2018 Hi there, because the default global seasons control file tells the landclass ground textures to do so across most of Europe for the month of December. Only our FTX Regions contain custom seasons control files for their respective coverage areas given that those are pretty difficult to make. For example, see https://orbxsystems.com/forum/topic/89258-seasons-in-ftx-norway/ If the current seasonal variants in a given location bother you then try setting the date forward or backward by a month. Cheers, Holger Link to comment Share on other sites More sharing options...
Driver170 Posted December 16, 2018 Author Share Posted December 16, 2018 On 12/7/2018 at 4:23 PM, Holger Sandmann said: Hi there, because the default global seasons control file tells the landclass ground textures to do so across most of Europe for the month of December. Only our FTX Regions contain custom seasons control files for their respective coverage areas given that those are pretty difficult to make. For example, see https://orbxsystems.com/forum/topic/89258-seasons-in-ftx-norway/ If the current seasonal variants in a given location bother you then try setting the date forward or backward by a month. Cheers, Holger Ok so this is Prepar3d problem then and to fix this i’ll need to purchase regions is tha correct? Link to comment Share on other sites More sharing options...
Holger Sandmann Posted December 16, 2018 Share Posted December 16, 2018 Hi again, well, you probably don't want to purchase the regions just for the improved season control file. However, if you're interested in all the other features provided by our regions then having better seasonal progression would be a nice bonus. Cheers, Holger Link to comment Share on other sites More sharing options...
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