goodmanp Posted January 8, 2018 Share Posted January 8, 2018 Anyone know how much LC, and vector play into OOM errors? Since I fly mostly with tube liners, I am looking at ways to avoid this situation. Thnx for any inputs from my fellow simmers. Link to comment Share on other sites More sharing options...
Sniper31 Posted January 8, 2018 Share Posted January 8, 2018 Are you referring to OpenLC and Vector use in FSX/P3D v3 (or older) or are you referring to use in P3D v4? It matters significantly. In FSX/P3D version 3 and prior, OpenLC does not cause OOM issues that much at all. Vector however, can be a heavy cause when it comes to OOM's, depending on the Vector settings you use. Vector has a very good control panel that enables you to select and de-select many different settings. The more you have UNchecked, the less Vector will affect OOM's. Of course the trade off is you are missing out on some of the scenery benefits of Vector. When it comes to P3D v4 and later, none of the above matters. Since P3D v4 runs in 64 bit mode, it can handle all the Vector settings with little to no effect when it comes to OOM. In fact, in my experience, nothing I have that contributed to OOM's in P3D v3 and FSX have caused any OOM's in my P3D v4 install. So, what sim platform you use is up to you and your circumstances, but there is the answer to your question. I am sure others will have input as well. Welcome to the FTX forums Link to comment Share on other sites More sharing options...
Stewart Hobson Posted January 8, 2018 Share Posted January 8, 2018 +1 with Sniper. A move to P3Dv4 is probably a smart one, given your preference for tubeliners. Link to comment Share on other sites More sharing options...
Nick Cooper Posted January 8, 2018 Share Posted January 8, 2018 To goodmanp, are you troubled by out of memory errors, or is your question hypothetical? Link to comment Share on other sites More sharing options...
goodmanp Posted January 8, 2018 Author Share Posted January 8, 2018 Thx for all the replies. I use FSX currently. OOM errors are an occasional issue...usually around the 1 1/2 hr mark of flights. Link to comment Share on other sites More sharing options...
Nick Cooper Posted January 8, 2018 Share Posted January 8, 2018 Hello, the general rule is that the more of you ask of a 32 bit simulator, the more likely that it is to use up all of the available VAS. Anything that adds detail is adding to the simulator work load and therefore its working resources used. Vector does add detail, if you prefer to fly airliners, you might be more interested in a correctly shaped coastline than whether or not it has houses and trees on it. Link to comment Share on other sites More sharing options...
Mickel Posted January 8, 2018 Share Posted January 8, 2018 Do you have tertiary and secondary roads active in Vector? If so, uncheck the boxes. I found that helped a lot. Link to comment Share on other sites More sharing options...
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