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Developing scenery/mesh


jkb

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Hello, 

 

I have been doing a good deal of work on ArcGIS lately , so I have become interested in developing small scenery fixes or projects. As I understand it, FSX tends to use its own software programs, but I would imagine there are some similar principles for development. I was wondering if there is a good resource for developing legal ORBX scenery, and which software would be necessary? I have seen ones for regular FSX, but would want to incorporate ORBX technology/scenery objects. Outside an existing resource, of course feel free to offer suggestions.

 

BTW, I'm familiar with distinctions between mesh, landclass, vector, etc.

 

 

 

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Hi jkb,

 

While I generally work on updating airports I have done some LC work.  The programs I primarily use are Airport Design Editor (ADE) Instant Scenery (IS) and SBuilderX for LC.  There are other programs available but these will do a nice job for you.

 

Cheers, Neil

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