ejoiner Posted September 10, 2016 Share Posted September 10, 2016 Hi guys, Not 100% sure this is the right forum, but here goes. Using P3D 3.35 and flying around Eglin AFB over to KHRT (Hurlburt field). Noticing trees bleeding onto the tarmac at KHRT. Using Orbx North America landclass, global vector etc. How to fix please? Link to comment Share on other sites More sharing options...
Nick Cooper Posted September 10, 2016 Share Posted September 10, 2016 Yes, I see this too. I have merged your topic with the right one. Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted September 10, 2016 Share Posted September 10, 2016 just had a look at my end, no issues all looks fine in the past I've solved this with backing up the terrain.cfg and and insert the attached one, at least for fsX not sure it will work in P3D unzipp it and then drop the terrain.cfg in your main fsX folder terrain.zip 1 Link to comment Share on other sites More sharing options...
ejoiner Posted September 19, 2016 Share Posted September 19, 2016 Thanks Wolter. Where should I put this new version of terrain.cfg? I searched and couldnt find one associated with P3D. Link to comment Share on other sites More sharing options...
MotoDave Posted September 19, 2016 Share Posted September 19, 2016 Hello Neil, even though I may be the only customer flying this area, here's my latest flight. UT1P - did not notice errors UT1N - Karshi South - apron trees FSX Accel Link to comment Share on other sites More sharing options...
ejoiner Posted September 19, 2016 Share Posted September 19, 2016 On 9/10/2016 at 3:19 PM, Wolter van der Spoel said: just had a look at my end, no issues all looks fine in the past I've solved this with backing up the terrain.cfg and and insert the attached one, at least for fsX not sure it will work in P3D unzipp it and then drop the terrain.cfg in your main fsX folder terrain.zip Ho Wolter. Unfortunately that didnt work in P3D. (now up to v3.4) Link to comment Share on other sites More sharing options...
MotoDave Posted September 21, 2016 Share Posted September 21, 2016 The "terrain config trick fix" at KHRT did not work for me, with FSX Accel. Thanks for trying. Link to comment Share on other sites More sharing options...
HeadlessHershel Posted September 29, 2016 Share Posted September 29, 2016 There's a problem with the shoreline around KMDT. Was slightly fixed in one of the vector updates, but not completely. If you could take a look that would be great. Thanks. Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 2, 2016 Share Posted October 2, 2016 Hello Neil KBFM, as reported here and LFPV as reported here and CJQ6 as reported here Edited 9th October, airstrip added. Link to comment Share on other sites More sharing options...
Bermuda425 Posted October 18, 2016 Share Posted October 18, 2016 Hi Neil, 4R9 Jeremiah Denton Airport, Dauphin Island, Alabama, USA is misplaced. Maybe you could also add the wind sock circle and a few cars to the parking lot? Link to comment Share on other sites More sharing options...
ejoiner Posted October 27, 2016 Share Posted October 27, 2016 Would be great if you could remove the trees from the apron at KHRT Hurlburt Field Florida. Link to comment Share on other sites More sharing options...
glasklar Posted November 7, 2016 Share Posted November 7, 2016 Hello Have a look on S47 Tillamook Airport in Oregon. There are trees on the taxiways. Regards, Heinz Link to comment Share on other sites More sharing options...
recifier Posted November 9, 2016 Share Posted November 9, 2016 KCN - Chernofski Harbor The seaplane dock is halfway up the mountain. Not certain if it was FS global 2010 or vector that caused this, since they were both installed about the same time. Link to comment Share on other sites More sharing options...
DAVIDF4 Posted November 12, 2016 Share Posted November 12, 2016 Millennium Dallas (7TX2) Part of the taxiway/apron looks to be a bit too wide and it overlaps the lake causing a wall of water to rise up to it. Link to comment Share on other sites More sharing options...
wallyboard Posted November 12, 2016 Share Posted November 12, 2016 PAOR Northway in AK looks to be a bit of a mess with water from the rivers/lakes sloping up into the airport building areas and all about the runway at various spots. I suppose it might not seem too bad with frozen water chosen for the winter, but I avoid that option because of the "tree problem" created at other airports. Link to comment Share on other sites More sharing options...
glasklar Posted November 22, 2016 Share Posted November 22, 2016 Not 100% sure if this is the right place. I have trees in Antartica, NZPG McMurdo Station. Regards, Heinz Link to comment Share on other sites More sharing options...
glasklar Posted November 24, 2016 Share Posted November 24, 2016 Please can somebody from ORBX move my thread about trees in Antarctica in the ORBXDirect and FTX Central V3 Forum. Thanks very much for to do this and best regards, Heinz Link to comment Share on other sites More sharing options...
glasklar Posted November 27, 2016 Share Posted November 27, 2016 Problems with NZIR, NZWD and NZSP in Antarctica: NZIR NZWD NZSP Regards, Heinz Link to comment Share on other sites More sharing options...
Ken Q Posted December 1, 2016 Share Posted December 1, 2016 KVHN - Van Horn Texas, Culberson Co airport. (Yes, I know this is an obscure one). The windsock is in the middle of RWY 3-22. I don't know if this is even an Orbx problem, since this is a default FSX airport, but I post it here for what it's worth. Ken Link to comment Share on other sites More sharing options...
Ken Q Posted December 14, 2016 Share Posted December 14, 2016 Kingman, AZ (KIGM). A forest of pine trees all over the airport, including blocking much of the ramp and RWY 17/35. I have Vector, NA OLC, and So Cal scenery installed; don't have a clue as to which level causes the problem. Ken Link to comment Share on other sites More sharing options...
gaab Posted December 17, 2016 Share Posted December 17, 2016 (edited) WI25 and surroundings - airport on river and strange rocky peaks. Nota : Global + Open LC NA + Vector Edited December 17, 2016 by gaab Link to comment Share on other sites More sharing options...
recifier Posted March 17, 2017 Share Posted March 17, 2017 Just reporting that the airstrips I've reported were not fixed in the latest OLC NA patch. Still tree all over the place. They weren't listed in the release notes so I wasn't really expecting them to be, but mentioning it anyway. Link to comment Share on other sites More sharing options...
Archive82 Posted March 29, 2017 Share Posted March 29, 2017 You might look at KASE in Colorado, outside Eagle. The runway altitude is badly off...looks like a raised lengthy flattened ridge that collapses on touch down. Archive 82 Link to comment Share on other sites More sharing options...
BrianU Posted March 29, 2017 Share Posted March 29, 2017 1N2 Spadaro and N49 Lufker are both misfit airports. These two airports are right next to each other separated by a grass taxiway. Lufker is a grass strip and Spadaro is a paved runway. Brian Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted March 29, 2017 Share Posted March 29, 2017 Apologies Brian, ICAO correction Lufker - ICAO = O00 - East Moriches - New York - US 1 Link to comment Share on other sites More sharing options...
glasklar Posted March 30, 2017 Share Posted March 30, 2017 Coco (VYCI) in water. Heinz Link to comment Share on other sites More sharing options...
glasklar Posted April 1, 2017 Share Posted April 1, 2017 MYAW partially in water Heinz Link to comment Share on other sites More sharing options...
recifier Posted April 4, 2017 Share Posted April 4, 2017 The latest orbxlibs fixed all my "trees-on-runway" problems. Thanks guys! Link to comment Share on other sites More sharing options...
Sabretooth78 Posted May 16, 2017 Share Posted May 16, 2017 (edited) Here's another one that I don't believe has been reported: NCMK, on Ma'uke (Cook Islands), to the northeast of Rarotonga (NCRG). I can't understand how nobody has found this one! Unlike the Bahamian airfields, at least this one has its own little island, but it looks rather ridiculous: A quick Google Maps visit: https://goo.gl/maps/SLMojyHron82 Also, nearby Aitutaki (somewhat to the northwest) is nominally correct but the airport polygon is perhaps a bit too wide. I can understand if that's not really a priority, however. Edited May 16, 2017 by Sabretooth78 Link to comment Share on other sites More sharing options...
glasklar Posted September 20, 2017 Share Posted September 20, 2017 Airport Cocoa Point in Barbuda in water. Regards, Heinz Link to comment Share on other sites More sharing options...
Don Gore Posted September 20, 2017 Share Posted September 20, 2017 Hi Neil I have global vector and openlcNA I see trees and buildings all over the taxiways of KCVG. Could you have a look at it please. Thanks Don Link to comment Share on other sites More sharing options...
Nick Cooper Posted September 20, 2017 Share Posted September 20, 2017 Hello Don, you have an open topic showing you that the airport itself is not broken. Please don't request the time of a developer for something that is most likely a problem on your PC. You will see that I have answered the topic and it is awaiting your attention. Thanks. Link to comment Share on other sites More sharing options...
PhilK Posted October 18, 2017 Share Posted October 18, 2017 (Content transfered from a post on the Vector support forum) Recently flying into British Columbia, had some issues at the a.m. airports CBW3: both runway ends are over water... CZST: As per Google imagery available, looks like a piece of land is missing at one end of the runway Regarding CBW3, checking further lets me think that the airport is possibly not misplaced. Apart from a few decimals after the dot, or comma at my side, both runway ends are quite exactly at the same coordinates in both Google and P3D v4.1. Regarding CZST, I come also to very close coordinates between Google and P3D. Of course, using ADE, I could easily move the airports to have them on land, but depending on the source used for drawing Vector, is the land at its actual place? BTW : no specific scenery installed for these two airports. I also remember that I did post a while ago, and some P3D earlier versions, that I had a slight heading deviation at PASI between the runway, and the piece of land on which it was built. I must say that with P3D v4 and the latest Vector version, the problem has gone, but I can not ascertain whether LM reoriented the runway, or if the Vector data benefited a more accurate source. Of course, there is here no tragical issue, just ennoying visual issue. Thank you for your attention and help Blue skies Link to comment Share on other sites More sharing options...
PhilK Posted October 28, 2017 Share Posted October 28, 2017 (edited) Cancelled by the author... Edited October 28, 2017 by PhilK Link to comment Share on other sites More sharing options...
PhilK Posted October 28, 2017 Share Posted October 28, 2017 The very best I could achieve with my poor not to say inexistent knowledge of ADE... CBW3 looks more where it should be, although location should be improved... CZST southern runway repositionned into P3D4 as per Google image And the way it looks in Google Maps... Dyke Road does not end on water, but on land... Blue skies Link to comment Share on other sites More sharing options...
Chuck Prowse Posted November 15, 2017 Share Posted November 15, 2017 Oh, a lot of Alaska ones are goofy too. CAB5, CBM5, CBW4 and PAWG all have vertical water around and PASI has the marina on dry land with Vector. I know not all will be caught but hopefully with this list going if updated with a running list we can all see if one has been reported or not and list it we can get most of them corrected? Link to comment Share on other sites More sharing options...
Sabretooth78 Posted November 18, 2017 Share Posted November 18, 2017 (edited) In a recent post of mine (linked below for reference), I found some Vector issues at various islands in the Pacific. Anyway, as part of doing so I found a host of "misfit" airports which I will list below. I'm not expecting these to be fixed immediately, in fact I'll probably fix (or attempt to fix) a bunch of them myself. But I figured we might as well get them on the record as they are "bugs" nonetheless: AGGQ Ontong Java N55 Jaluit NCMK Mauke NFNM Matei NFTP Niuatoputapu NGTE Tabiteuea NSFI Fagali NTAR Rurutu NTAT Mataura NTAV Raivavae NTGD Apataki NTGE Reao NTGF Fakarava NTGH Hikueru NTGJ Totegegie NTGK Kaukura NTGM Makemo NTGR Aratika NTGT Takapoto NTGW Nukutavake NTGY Tureia NTKA Kauehi NTKM Takume NTKR Takaroa NTKT Katiu NTTX Mururoa NTUV Vahitahi NVSE Sangafa PCIS Canton PKMA Enewetak PLCH Cassidy PLPA Palmyra Q51 Kili TT02 Ulithi Edited November 18, 2017 by Sabretooth78 Link to comment Share on other sites More sharing options...
Paul Jensen Posted February 3, 2018 Share Posted February 3, 2018 I have three ICAO'S that I found. TIST,TNCE,TNGA. Paul Link to comment Share on other sites More sharing options...
Neil Hill Posted February 3, 2018 Author Share Posted February 3, 2018 Hi Guys, I've noted the "misfits" mentioned above and will look into fixing them. The majority of previous fixes has been in the Caribbean but I can expand that to include any others that are noted. Cheers, Neil Link to comment Share on other sites More sharing options...
Neil Hill Posted February 8, 2018 Author Share Posted February 8, 2018 Hi Drizzle, This is not the correct thread for your EGHA issue, try the main forum. This thread is for misplaced (ie: misfit) stock FSX airports that showed up when "Vector" corrected the worlds shorelines. EGHA is one of our payware airports. Cheers, Neil Link to comment Share on other sites More sharing options...
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