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We are delighted to announce Matteo Veneziani's picturesque Olbia Costa Smeralda for Microsoft Flight Simulator! One of our most popular European destinations has received a complete overhaul for the new simulator, with Matteo investing months of work on this project since completing Hollywood Burbank. Located on the idyllic Mediterranean island of Sardinia, Olbia encompasses both the the airport in complete detail, as well as the surrounding city and coastal approaches. As a popular Italian holiday destination, the airport sees a mix of airline, corporate and GA traffic, as well as being a home base for the aerial firefighting (waterbomber) fleet. Using the latest MSFS SDK updates, this airport is one of our very first to integrate completely customized animated jetways, as well as a custom ground poly (projected mesh). All textures have been redone, with full PBR and higher resolution artwork utilized throughout. Dozens of landmarks lie waiting to be explored, including several new easter eggs not previously included in the original P3D release. All-new GSE and static aircraft types have been added to the existing fleet for the MSFS version, as well as crisp custom aerial imagery for the airport environment. Careful attention has been given to the apron markings, sloping runway and detailed vegetation placement, as well as improved coastline and rockwork along the harbour. Utilizing innovative night lighting techniques, custom wig-wag and dynamic taxiway lighting complement the comprehensive mix of apron, terminal and runway effects. A complete airport & city package, Olbia Costa Smeralda is at an advanced stage of development, with more information and screenshots to be rolled out during the coming week. Enjoy!