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  1. Hello All, I've recently narrowed this down to a confliction between my Orbx Products. Owned Orbx Products Orbx Global base Orbx Vectors Orbx NA OpenLC Orbx NorCAl Orbx Store Order Numbers: 5cd2520b68335 | 5ccfa5ebcf56c ---- *****I do not have any other scenery products installed other than Orbx**** I'm sure this has happened to some of you with high mesh resolution settings. When a user flies over a runway with a "cliff" or sharp terrain changes on final, and at or slightly below the glide slope with a "heavy aircraft"; P3D will suck the aircraft in the ground. Here are various examples of what happens to my aircraft when I fly over a sharp terrain change (1m Mesh Resolution) on final: https://www.youtube.com/watch?v=-plWAfAxsXY&feature=youtu.be&t=1808 (30:08) if the link does not take you there. Made by a different user having a similar problem. More specifically, I first experienced it when on a KSFO RW28R final in the PMDG 747-8. Here are some detailed pictures of problematic areas (from a different user in a P3D bug report thread). Things I've Tried Vector Terrain Data Correction. KSFO is not listed. Verified all Orbx scenery files. Uninstalling and reinstalling Orbx Norcal Disabling Orbx NorCal. This completely fixes the landing problem, but I'd want to ideally keep the scenery Plus this causes for grass to appear on the runways. After I completely disabled Orbx NorCal, I re-enabled it to attempt to adjust the scenery load priority to have the "Mesh" component of NorCal be pushed all the way at the bottom. Although this fixed the grass on the runway, the elevation data confliction problem made a nasty reappearance. After a little more digging I instead moved the "CVX" component of NorCal to all the way at the bottom, which then fixed the elevation confliction, however thus by doing so "sinking" the textures below/ontop of the runway causing a nasty flickering and splotchy grassy runway. I am at a loss at to what to try next. Does anyone have a solution? It appears that buying FSG Pilot's mesh might be an expensive one... but am willing if I can get someone to confirm this as a fix. Thanks!
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