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Gestacon

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Everything posted by Gestacon

  1. Hi pilot_17 I'm trying to troubleshoot the problem, I agree that turning off the files permanently is not the solution.
  2. Hi Nick The problem is more widespread than just CYVR. I've found 2 other locations as outlined here, including screenshots and methodology.
  3. I've just purchased Vector a few days ago and noticed the same problem with the tidal mud flats west of CYVR and Richmond, the city to the south of CYVR. After some experimenting in the scenery library I found that unchecking the ORBX!VECTOR_CVX and ORBX!VECTOR_EXX seem to restore the CYVR area to the more accurate shoreline. I know nothing about how P3Dv4 and Vector depict scenery but I do know the area in question is a tidal flat (I live in the area). In the real world at low tide it is a mud flat and and at high tide it is under water. It would be interesting to look at other areas that are partially covered with water to see if this is more widespread. The other area with similar characteristics is Padilla Bay, near Anacortes Washington https://goo.gl/maps/QrbCun4DBrH2 another bay with extensive mud flats. If the area has the same problem then my suggestion is that Vector is seeing the exposed mud flat as land when it really is not. I'm curently downloading the newest version of Vector and will see if the shoreline depiction is corrected.
  4. I have a similar issue at CYVR. I discovered if I unchecked the ORBX!VECTOR_CVX and ORBX!VECTOR_EXX in the scenery library the problem disappears. I will post some screenshots later today. Using P3Dv4.
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