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F737MAX

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Everything posted by F737MAX

  1. Did someone just let the cat out of the bag on a, as yet unannounced, new product? Great news about both this small airfield scenery and a POI region!
  2. In my opinion/wishful thinking mode, the "Regional Packs" would contain POIs of regions/countries, e.g. castles, bridges, theme parks, antennae, masts, windmills, etc. that aren't included in the MSFS World Updates, nor appear in Orbx's City Packs. While some people got upset with Orbx for 're-using' P3D assets from the TrueEarth GB series for the London CityPack, I'd be ok with assets from NA Northern Rockies, NZ North and NZ South Islands, Aus v2being used to give us more POIs that are missing from MSFS. The World is a lot bigger than a few large cities in the USA and Western Europe.
  3. Negative or not, demanding or not, what it actually is, is customer feedback. If the same types of comments appear, it means there is potentially unmet demand. Most companies would love to know that. X-Plane simmers can arguably feel hard done by in the number of products coming their way compared to MSFS and P3D. And on other commentary sites, there is a concern that problems with more recent releases are not being fixed, e.g. the ILS at LOWI in MSFS, in favour of new products.
  4. I also hope that a TrueEarth Western Alps and a winter season is also forthcoming for P3D. One extra season to give Europe's playground the snow coverage it's famous for, rather than 4 extra ones in TE Netherlands. What a huge difference it would make!
  5. There are some very interesting products for me in that line-up. Particularly like the P3D stuff, but welcome the regional packs in MSFS too. Glad to see some emphasis on areas outside the USA and Europe. Just hope previous feedback on MSFS products is taken on board and we can get some updates on long-standing scenery discussions (e.g. EGLC P3Dv5, YPPH).
  6. YBBN v2 is such an improvement. It was an obvious purchase, especially with the kind discount. Obviously technology has advanced in the intervening period between releases, but it's good to have a major Aussie airport brought to P3D. YPPH is still rumoured to be under development by Jarrad Marshall. Perhaps it's not too much to hope for a rejuvenated YMML... Some favourable news for P3D-using Brisbanites here:
  7. Yes. There is a fantastic freeware program called 'AI Companion'. It's a very powerful in-sim AI traffic management tool. Want to limit the total number of AI aircraft? Want to limit to traffic at one specific airport or a handful of specific ones? Want to remove all AI on the ground when above a pre-determined altitude? Want to retain all enroute traffic when above another pre-determined altitude? The creator is very active both with updating the program and responding to queries on the AIG (Alpha India Group) AI traffic forums. If the mods here don't mind a freeware utility being highlighted, here is the link to the specific forum thread over at AIG with the file link in the first pinned post: https://www.alpha-india.net/forums/index.php?topic=29651.0 (Sign-up required)
  8. I would really like to see EGLC updated to include the new taxiway and apron extension. Details are already available on the official NATS AIP: And Jeppesen: https://i.imgur.com/CKq8I8d.png Even Google Maps satellite imagery shows enough to make a good recreation of what should be there: Whatever is designed to be put there would be a big improvement on a submerged dark splodge with a tree in the middle of the dock! Thanks.
  9. On a new thread here: https://orbxsystems.com/forum/forum/275-community-airport-poi-requests-and-photo-submissions/
  10. In most of the vanilla scenery 'before' pictures, it was 'you could almost be anywhere' territory. The modified 'after' scenery pictures was most definitely Singapore. Looks great; will buy!
  11. Last one for US-based scenery it appears. Quote from their Facebook post: The Balearic Islands were released for XP, so we could see those appear in P3D. I suppose it depends on just how many people are like me and will buy TE SoCal, and whether its worth Orbx devoting developer time to any more TE products when the MSFS market appears to be so much bigger.
  12. Excellent! Will complete my western U.S. collection of photo scenery. So many flights to do and places to discover. Just need an improved P3Dv5 to drop...
  13. 'Something, something, was waiting for this in P3D, something, something...' It looks great. Thanks for listening to customer feedback with regards to the 'hero assets'. I look forward to adding this and the "several major Australian projects" to my MSFS in future. (Still would love to see this come to P3D before the quality payware airliners make their appearance in MSFS).
  14. To echo what has been said by a few people in this thread, MSFS is nice, but the lack of POIs in MSFS (unlike with TrueEarth regions) makes the majority of smaller towns and cities look very uniform - they could be anywhere. I hope it's possible to have good-looking and good-performing POI packages rolled out for MSFS. GB, Netherlands, Balearic Islands and smaller conurbations in the USA would look a lot better with them.
  15. Faster, Jarrad, faster! Looking forward to the first preview pictures when they're ready for us.
  16. KSJC for the bottom set of pics. Edit: I see Koen updated his comment to include both airports.
  17. Calling up GSX is not a solution. GSX won't provide services if you are too distant from a parking stand as defined by the underlying ADE (AFCAD) file, regardless of what the visuals in the sim portray. There appears to be no alternate ADE file, which makes all stands available, if you uncheck each of the gate (no statics) options in the configuration for EGLC in Orbx Central. I had to use the third party program Airport Design Editor to add all the missing stands.
  18. Good grief! You have it greener than the video? A lot of shots are a lot greener than what I see in my sim. Using PTA with a Matt Davies preset (which doesn't use P3D's HDR) and I'm getting what I think is a relatively realistic view over GB landscape. Will post some pictures in the screenshot forum in the next few days. I though the second half of the promo video was very good.
  19. It's not. I imagine Orbx want to showcase their TE GB series by having a range of their own airport products across GB. The fact that these 'compete' with Gary's is neither here nor there. How many non-Brits are aware of his stuff and how many would still buy them when compared to what Orbx has shown? I have a lot of them, yet will be replacing with Orbx's more up-to-date and higher quality ones.
  20. Great sequence of shots there @PNW User. The correct sensation that you're experiencing with that program has added another dimension to simming for me. I was flying with just one of that developer's aircraft because of the built-in level of realism, but I am now able to pull a few more stock / lite aircraft out of the virtual hangar and achieve a similar effect. I never really spent much time flying low and slow until I picked-up P3Dv4 and ORBX's region products + a few aerodrome sceneries. I'm so glad I went beyond just FTX Global and heavy metal, I now spend probably just under 50% of my time in GA aircraft thanks to the detail (less imagining and more seeing in the sim) that the ORBX artists incorporate in their products. It's safe to say that you appear to be delighted with the new combo!
  21. Here you go: Just some 'light chop' at Pender Harbour (CAG8). It made for an interesting landing...
  22. ORBX developers, you guys have surpassed yourselves. What a step change in scenery you have delivered - congrats! I'm currently flying in an airliner at 2,000 feet (just to explore a few cities quickly) and with a lot of graphics sliders to the right, everything is buttery smooth. Cannot wait to spend the weekend exploring the Netherlands properly.
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