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Adam Sutton

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Everything posted by Adam Sutton

  1. @Nick CooperNot to hijack the thread, but keen to learn - is the user folder a bad place for the Orbx library?
  2. Yes it's on an SSD, Over 1Tb free space. And I respectfully disagree. If the PC can handle Sydney or LA nicely, there's no reason it crumbles this bad over London (no other city addons). If 4.68ghz on my pc is enough for other areas it should be here too, right ? I am well aware of not overloading. This has also recently started up after years of no trouble.
  3. Nope, aerosoft in this instance, and further testing with the default F16
  4. Hi Doug, Thanks for the reply. Yes, pausing will result in the scenery slowly creeping past - i can then watch it almost like a slideshow. BTW, my settings are all medium/high range- ive got nothing maxxed out. In some other scenerios, ill see autogen, but the base texture will be blurry to a degree. This eventually tidies up, but it too is quite slow. Adam
  5. Hi team, Hoping for some help here please. Just flew UUEE to EGLL. Over Germany I noticed the ground textures were a little blurry. This got progessively worse as I approached London. Attached is a photo at 7000'. I have noticed the terrain below autogen is often slow to load, but today it was extremely bad. I use Lorby and also regularly sync via Orbx Central. My Orbx airports are below third party airports, and openLC is as default. All antivirus exceptions are there too. my specs; i9-9900k, RTX2080ti, 32gb ram Thanks in advance, Adam
  6. Point taken John - yes. I never said the ILS beam was out. My point was the PAPI is out in the 737.
  7. John, I am getting the issue before the threshold, passing 200ft. Yes, I absolutely would rely on the ILS beam during an autoland, wouldn't you? If I were to ignore it I would definitely think about "cashing in my licence". If I were to see 4 reds at low level breaking visual for an autoland, I would be going around.
  8. Big thanks for the work all - it looks amazing and incredible to see P3D and aussie still being supported. My feedback - 01L/R shows 4 reds on the papi as you get closer on the ILS, but mainly 3 reds on approach (I tried out an autoland in the PMDG 737). Before I get yelled at, I am aware they don't coincide all the way down, aircraft type and the use of the aim point etc, but this seems like a huge difference between the 2, more than you would see IRL. Is anyone else seeing this? Not sure if it is PMDG, Orbx or the navdata. Thanks again to all involved. Worth every cent!
  9. I am referring to the now default airport in P3Dv5. Without vector it is normal. With vector trees and houses appear throughout the field. No addon was added for the airport (apologies for not being clear).
  10. Yes. Is there a way to remove the trees from the taxiways? The problem appears when vector was installed and has disappeared now that I removed it. Have you seen anything on your end?
  11. Hi team, I have installed vector in P5D and this same issue is occurring at VTBS. Can only assume vector hasn't catered for the new airport? Cheers
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