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B77X

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Everything posted by B77X

  1. Thinking of this I have never heard of that being a problem. If you mean they look better turning nicely into the gate? I used AI before but not anymore until I can upgrade my computer.
  2. GSX pushes me into the grass on those spots it confuses it I will change them on my own
  3. If you want to avoid that situation I think you can code the parking spots you do not want AI traffic to be with a generic code XXX or ZZZ that will make AI spawn last in those spots after all others are filled and allows people like myself to have access to other gates
  4. There are parking stands missing could they be added please? Example Gate 87, Gate 73A and 73B, 72 (not the A/B), the other stands 69-72
  5. The circled in red nodes are not needed and confuse GSX pushback on where to push back a plane to.
  6. I use p3d5hf1 but get it on all previous versions I can remember installing. P3D hangs on exit if I start or end a flight in YMML v3. Australia region installed. YMML config tool checked box for Aus compatibility. Default F-35 or any aircraft load at YMML. Fly or quit and sim hangs on exit. Taking longer to close and a prepar3d.cfg.txt and dxdiag.txt file are created in %appdata I did a reinstall and YMML is default except ground handling and people turned off.
  7. Taxi edge lights in the paths of some high speed turnoffs in YBBN v2
  8. I think some night lights are missing, how would I reset it all?
  9. Posting a reminder to myself after work in 6 hrs I'll upload mine
  10. Can you add a code for parking 99 to prevent other AI from loading into that gate? I think 01L making primary does fix the 1L coming up in my EFB The look of Ai turning into the gate is less important than preventing gsx from looking bad attempting to push planes back but that is my preference I could change myself. Thank you
  11. does it happen if you disable the YBBN bgl files in FTX Australia?
  12. big red x is sode issue missing models or sode not loading
  13. I looked through the files and I see no 1L I wonder why the PMDG EFB is picking up 1L not 01L My thought is because the AFCAD has the new runway set as Primary 19R and the east runway is primary 01R?
  14. PMDG EFB is reading 1L from somewhere. I re-scanned the scenery but your scenery is right setting 01L. Disregard the vehicles/fuel in my list I can't edit the post anymore Ramp Parking 99 is a parking space not linked to a node There are 2 Parking 24 spots Why connect every gate with multiple nodes instead of direct to the taxi line? This will confuse pushback from GSX.
  15. 1. Runway 1L does not line up with navigation data the airport bgl file change to 01L 2. taxiway markings on Y and Z disappear no center and edge lines on ground 3. taxing over bridge on Y and Z the plane falls through ground 4. parking spots coded fuel is for airplanes that will get fuel change parking spot type to vehicle 5. Orbx Central not disabling YBBN Australia v2 BGL files Thank you for releasing the airport update and nice pricing for existing owners.
  16. The first Blue Street Lights is always blanked out after I save, apply, and quit. Then start again. Why?
  17. Reinstall KSJC after installing another airport like L35
  18. same to you read my above post. disable files for addon airports and unhceck bathemetry
  19. remove EDDF bgls in Orbx Germany South and all other addon airports with scenery uncheck bathemetry p3d option
  20. can you compare the folder sode_turbulent that each scenery KSJC and L35 both use? sim.cfg modified 25/06/2020 the sim.cfg L35 places is dated 14th of June 2017 If I install L35 after KSJC it replaces the sim.cfg in programdata\12bpilot\sode\simobjects\sode_turbulent and I lose fltsim entries 7-14
  21. Conflicting I think here... between KSJC and L35 both use the same simobjects (sode_turbulent) but L35 will overwrite and you lose the Wsock02 files? Yes KSJC has newer sim.cfg in sode_turbulent folder
  22. (Not L35, airport is KSJC) SODE_KSJC_Jetways_VDGS.xml The models Wsock02... are not in the simobject models The errors in SODE.log [05:36:41.967] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'TRB_SODE_Wsock02_none': 'UNDEFINED.MDL' does NOT exist! [05:36:41.967] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'TRB_SODE_Wsock02_low1': 'UNDEFINED.MDL' does NOT exist! [05:36:41.967] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'TRB_SODE_Wsock02_low2': 'UNDEFINED.MDL' does NOT exist! [05:36:41.967] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'TRB_SODE_Wsock02_mid1': 'UNDEFINED.MDL' does NOT exist! [05:36:41.967] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'TRB_SODE_Wsock02_mid2': 'UNDEFINED.MDL' does NOT exist! [05:36:41.967] WARN SODE.FOLDERMANAGER : SimObject with SimTitle 'TRB_SODE_Wsock02_strong': 'UNDEFINED.MDL' does NOT exist!
  23. And it helps if you use GSX I set PAKT and surrounding sea plane bases' codes in the appdata virtuali folder couatlAddons.ini disable_on_airports = PAKT etc
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