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ThrottleUp

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Everything posted by ThrottleUp

  1. Hello, I'm traveling along with an old Samsung laptop that can only run old games. So I've installed FSX:SE To make it look good I installed my Orbx Global Base Pack (GBP) However because this laptop is so old and weak FSX is now running at 8-9FPS peaking at 17FPS I want to test the FPS WITHOUT GBP just as a matter of interest In Orbx Central there is an Uninstall button. I am in an area of very very slow internet using a phone hotspot and dont want to have to re-download GBP again. Does the Uninstall button simply "switch off" (disable) the scenery (so I can now try FSX without it) or does it actually delete the GBP files from the drive? If it just disables that would be ideal! Will wait for a reply before I try anything. Thanks for any info.
  2. Yes it will be up against aerial shooters like Ace Combat. There will be a group of gamers who will find it fun and I see it being used a lot as a virtual world tourism simulator. Once its realized that MSFS gives a satellite mapped photoreal 1:1 Earth then people will be touring Icelandic volcanoes, Nazca lines in Peru, Galapagos Islands, Amazon rainforests, Himalayas etc on huge 4K TVs and such. The landing challenges is something that will keep people hooked and even better if we could make our own and share online (like what GTA5 does where you can design your own races and upload them). But the best part of a console release is that it will expose even more people to aviation and somewhere amongst all those players will the few who think "I wanna be a pilot" and that can only be a good thing
  3. I can understand where you are coming from but at the same time I'm not concerned. MS is a multi billion dollar global juggernaut and they have pulled out all the stops for MSFS. Only they can deploy the triple whammy of Asobo Studio, Azure & Black Shark AI to deliver a believable 1:1 Earth. By necessity it will be impossible to store the global satellite info locally and it has to be streamed offsite. The scenery is amazing for low and slow back country flying. There are plenty of online games that have been running for years without problems and MSFS will be the same. The Xbox Series X version will be coming out soon which means even more players will be on MSFS. So they have invested a lot in setting this all up and I honestly do not worry about things going downhill with the servers and such. Also you can keep flying even if you lose the internet connection - and even offline MSFS looks miles better than my FSX ever did. Check this vid out. I have set the start time to the relevant point (4:36) so just hit the Play button
  4. Hello friends, I just fitted a new SSD to my PC and busy installing my Orbx goodies. As I've stated some time ago the new Orbx Central is exemplary in design and takes a lot of the headache away of managing multiple products and keeping them updated. So well done on that front team However - I am just curious as to why download speeds are so slow from Orbx Central but downloading the same file manually (as I did with Google Chrome) makes it scream down the pipe. NA Pacific Northwest as an example: With Orbx Central I'm getting 28.44kb/s (yes..kilo bits) With manual download of the same file I'm getting 3MB/s So while the Orbx download was pottering along I can manual-download 3 or 4 other products and the single download from Orbx Central is still trundling along. Its not a big deal for me because thank goodness for the links to the file itself that we can use our browser to grab. If it wasn't for that then it would be a massive overnight job (leave PC on). Just wanted to hear others thoughts on why this might be
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