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mfahey

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About mfahey

  • Birthday January 1

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    http://www.radioseribatu.com

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    Male
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    Bali, Indonesia

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  1. Gaya create airports and point of interest models for MSFS World Updates. So they are continuously developing a massive amount of content with typically 4 or 5 new airports every few months along with a mass of point of interest models. I guess the Microsoft contract has resulted in releases under their own brand becoming a much lower focus.
  2. Gosh, I was surprised by the comments to this news over at FSElite and then found many of the same here. It just goes to show how varied experiences and opinions can be - that's what make the world such an interesting place! As for me the current Burbank is one of my faves, and was an amazing release way back in the very early days of MSFS 3rd party airport design. I'm really looking forward to V2! Good one Matteo! Thanks for V2!
  3. I have just done my first takeoff and conducted a VOR approach in Mackay with real weather this morning. WOW is wonderful! Congratulations Rob Byrne! Please bring us more locations!
  4. Jeff's advice here may be spot on. My FSX (before I switched to P3D 4) was at SP2 level (I never purchased Acceleration) and a number of sealed runways in non default scenery behaved like they were unsealed (ie kicked up dirt etc). I noticed this particularly in many of the later OZx airports. Eventually it was tracked down to what Jeff pointed out - the issue of minimum runway width in FSX SP2.
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