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Hi Doug Thanks for your reply! They were both checked as advised, but it looks like I had BASE deselected in the library. Turning it back on fixed the 'flows! Should that be the case, that BASE is needed when using a region (england) plus a region airport? I'd turned it off to try to use less memory. Thanks for your help!
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Hi I have everything enabled in the FTX configurator for EGTH and have experimented with different autogen settings from mid to full, same with mesh settings, but for some reason I cannot see any grass or people flows etc at EGTH. I did have a quick search to see if there's a sticky, I am on P3D 4.5, is this a known current issue? If not any suggestions folks have on how to enable would be great. Shots of the addonin areas I've seen with grass / people, plus settings. Note the world autogen sliders have been in multiple different configs, thats just the current one. Thanks!
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Berlin was awesome. And bits of Austria.
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Rather Wait For Object Flow Update
BabtridgeMcJoystick replied to simdown42's topic in General Discussion
Personally am just happy to have bricks and mortar / tarmac in the sim, objectflow etc is a nice to have for immersion, but I do nearly all my flying between my ORBX airports with small GA and am just keen to have them back. So I say release without objectflow and then update later please. As others have said, if you dont want to run them, you dont have to, but no sense depriving others who are happy to run without the flows of the opportunity. This is of course assuming that releasing the non-flow bricks and tarmac is relatively easy. -
LEBB in P3Dv4
BabtridgeMcJoystick replied to John Lovell's topic in Orbx Preview Announcements, Screenshots and Videos
Holy criminy mc josephat That's taken it up a notch Are there any other addons with it affecting sky / clouds / colouration etc, or is it that v4 stock? -
active Reduced maximum forest density in V4
BabtridgeMcJoystick replied to BabtridgeMcJoystick's topic in FSX Support Forum
Thanks Jack! Yeah its a joy to fly over low like that, especially when the trees catch the shadows! Now if we can transplant some of those new zealand trees to the west coast US ... -
active Reduced maximum forest density in V4
BabtridgeMcJoystick replied to BabtridgeMcJoystick's topic in FSX Support Forum
This is an example of what I mean, so still in V4 but this is the NZ region I used to be able to get that density in PNW, but now cannot. -
active Reduced maximum forest density in V4
BabtridgeMcJoystick replied to BabtridgeMcJoystick's topic in FSX Support Forum
2.5 before, just the ability to set full density forest canopy without the broccoli showing -
active Reduced maximum forest density in V4
BabtridgeMcJoystick replied to BabtridgeMcJoystick's topic in FSX Support Forum
That was with ORBX HD Trees. The trees themselves look a million times nicer than the speed trees, which I think are a real retrograde step at least visually. Here are the speed trees, slightly different shot: If I can get the coverage density for FTX Trees that I had before I will be happy - that forest texture always looks like 8 bit broccoli photos stuck to the floor -
active Reduced maximum forest density in V4
BabtridgeMcJoystick replied to BabtridgeMcJoystick's topic in FSX Support Forum
Hi Jack Thanks for the reboot info Its literally the only thing I am unhappy with so far, everything else looks superb! I really like having a solid forest cover as I am mainly a low and slower. I do have FTX trees, which is another reason I would like to get more density, those trees are just so good!