BrianV
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Everything posted by BrianV
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So wonderful to see Ken and Orbx release such a small and charming airfield. Airfields like this, is what got me into flightsim. Wonderful scenery, that I can't wait to explore. Thanks too, Iain for the wonderful captures.
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LYTV Tivat a few from me.
BrianV replied to Iain Emms's topic in Orbx Preview Announcements, Screenshots and Videos
With Rasha's work you can never go wrong. Looks great! -
Amazing transformation of Dublin, looks great. May we hope for the Howth Baily lighthouse to be added at some point? Would be great with the helicopter. https://commons.wikimedia.org/wiki/File:Baily_Lighthouse.jpg
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Waking up early works too
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I noticed this one too earlier today, great level of detail in this wonderful Beaver.
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announcement Announcing Landmarks Melbourne!
BrianV replied to Orbx's topic in Orbx Preview Announcements, Screenshots and Videos
Bravo Orbx, this looks stunning. Can animations be tuned, or do they not have any significant impact on fps? -
Hahaha, good one! April is here. Sounds like Brad might already have the needed technology.
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Buenisimo! Awesome video Carlos, well done! You really show the magic of the place.
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announcement What we are working on - 2022
BrianV replied to Anna Cicognani's topic in Orbx Company Updates
Would it be an option to consider throwing in a small GA airfield as a combo package with each Cityscape? In Dublin, there is Weston airport that would be fantastic with Dublin. Similar for other Cityscapes, a small GA airfield would be perfect to explore the Cityscape, even if the price would be higher. -
answered P3D v5.3 HF2 Blurry Watter Textures
BrianV replied to Lucien7478's topic in PREPAR3D® V5.x Support Forum
Yes. deleting the shaders is often the best solution. Good you also found the solution in the amortize clouds. -
answered P3D v5.3 HF2 Blurry Watter Textures
BrianV replied to Lucien7478's topic in PREPAR3D® V5.x Support Forum
Are you using Active Sky weather? I completely removed it, and then reinstalled it, and it looks much better. Might be worth a try. Make sure you also clear the shaders folder, before starting again.