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ravenn22

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Posts posted by ravenn22

  1. same...  would love to see another pass at Van Nuys and Burbank...   my fps gets destroyed when doing helicopter VR in the area. ( doesn't help that it's super dense PG area, plus LAX, SMO and all the other nearby airports... and a ton of MP traffic )
     

    Both are really nice sceneries, but some of the textures could be improved ( some of the decals and signage looked like they used photoshop bevel fx - puffy looking )

    ...and the terminal at Burbank is kinda low-fi on the texture quality + too dark vs the real airport
     

    It'd be great to see helipads added to both airports as well VNY ( LAFD, Group 3, Helinet )  BUR ( Burbank PD, FD @ Million Air )

  2. I'd expect a detailed announcement at FSExpo.  I wouldn't worry much at all.... they just released a pretty cool trailer with some specific, bespoke mission content and probably should have had a statement ready for the current users to avoid the totally insane speculation and accusations I'm seeing in the forums and FB groups. I had to log off and take an aspirin :P

    If purchases and progress transfer seamlessly, we're all good. 

    • Like 4
  3. 1 hour ago, Ken Q said:

    For years I have been downloading and printing plates, plans and charts from SkyVector. I have books of them, all neatly punched and arranged in their several binders.  As time has passed, and the technology has improved, to say nothing about about my growing ability to used this technology, I've gone to using my (cheap) tablet for all of this.  Navigraph makes access of these plates so easy. I'm probably saving more than the €8.30 on printer toner and paper.  Besides, it's the "modern" way to fly.  All in all, much more realistic.  I'll note though, that I have a full blown "sim-pit" with the capacity for multiple displays.

     

    Ken

     


    same - have a 2nd monitor for Charts / flight planning....  have been thinking about getting an iPad mini for Navigraph and Foreflight - but I'm not flying enough IRL to justify Foreflight ;)

    • Like 1
  4. I was on the fence for years on Navigraph - subscribed about 7-8 months ago and it's considerably better than I expected. Main thing is sim brief integration, and being able to spit out flight plans to any of the study level planes, and to MSFS world map. Plus, charts workflow is super easy in flight. Switching from taxi to SID to STAR to Appch to Taxi is really convenient while flying ( and being able to overlay all that on top of the enroute chart is nice.

    I have a big stash of PDF plates that I've accumulated over the years, and didn't have too much problem using those for instrument approaches - but I'd be too lazy to grab all the SIDs/STARs and Airport Diagrams - so having it automatic for pretty much every airport in the world is fantastic. The monthly fee is worth your time saved hunting down charts. Makes IFR and airline flights much more fun.

    • Like 1
    • Upvote 1
  5. fair enough - I tuned it where it's running fine in both 4k 2D and VR...  I'm fine to wait for DX12 and later drivers ;)
    It still annoys me that they change your graphic settings, so you jump in to check the game and are like "wow - way smoother!!"  then realize clouds got set to LOW and AA is way down....  then you go set everything back and it's like "i guess it's better?"   :P 

  6. I actually rolled back DLSS when testing settings in VR last night - was getting worse perf than TAA. I heard incoming nVidia drivers might help, and wasn't running DX12  ( forgot to test it )  will check it again later this week

  7. If KVNY is due for an update anytime in the near future - it'd be great to get an update on the runway lighting for 16R. I was kinda confused flying the ILS tonight :P

    The displaced threshold is included in the main runway lights and instrument approach lighting appears to be missing?
    Thx!
    vny01.thumb.jpg.75f643be55d5823b504057a95ffd00b7.jpg
    vny02.thumb.jpg.74394a7bdd0595b3bd204561109947ee.jpg


    Runway end lights in the correct position, plus instrument lighting ( you can't see the rabbit in the still, obviously )
    vny03.thumb.jpg.7d82b01475f391bd2bbf40778512e95c.jpg

  8. On 8/17/2022 at 6:50 AM, EasternT3 said:

    As far as I am I am aware, this option only adds Asobo AI aircraft - which aren't very realistic, they're not even real aircraft due to licensing issues, and they have fake liveries, so adding static aircraft allows for more realistic aircraft/liveries, adding to the experience.

     

    Nick is referring to the 'control panel' in Orbx central for airports. The same control panel you refer to for Skiathos. When MSFS first launched, these control panels weren't possible but now they are. That's why you're seeing newer airports for MSFS having  optional statics. Older MSFS airports would need to be updated to allow for optional statics


    ^ This, and if the default static aren't using the [meh] fake planes, they're using planes from your library and loading up a ton of custom a/c w 4k-8k textures and probably putting inappropriate planes in various locations ( like x5 DC-6s at airline gates )

    Static aircraft give an easy way for developers to add local and unique flavor to an airport ie small local carriers, GA planes w correct reg numbers etc, which is important.

    That being said - there should be an option to turn them off in a scenery config... I miss the old Orbx Central ability to tune airport perf to personal tastes ( static a/c, 3d grass, etc )

     

    • Like 1
  9. assuming you're asking about True Earth for P3D or XP?

     

    I think it's in NorCal - they used to have kmz files for Google Earth so you could see the exact region, but I just have them for the old FSX version ( it's in SoCal for the NA Gold scenery

     

    You'd probably want to get both, regardless, since it's so close to the border of the sceneries - it'd be really noticeable that the coverage stops.

     

    WgMjBxdP%2BoKBEpfg4TkL4I06urS0CqMvX7n0a0

     

    5eb14da41809fbf2e45ff529_350479685_Map_S

    • Like 1
  10. 35 minutes ago, kaboki said:

     

    Well I fly small GA, not intrested at all in the big airports. Even smaller regionals doesnt trigger me that much. The smaller it gets and more remote its located, thats what Im intrested in. But I guess im not part of the market they are looking for. Guess Ill take my money and go somewhere else, but sadly there is nowhere to go:(

     

    Asobo sometimes drop a gem like Out Skerries with their world updates, so Ill guess I'll just wait for the free stuff, my wallet will be more happy atleast.


    well, devs will always do passion projects from time to time, and it's a nice break to work on smaller airports vs 8-12 months for a larger airport, so I wouldn't throw in the towel. There's a few Catalinas, Luklas, St Barts out there that are small, but famous enough and would be in demand with a general audience. 

    In addition to lack of player awareness and lack of demand for small strips - they generally have to be priced lower to get people to check them out. You still have to do a lot of work to make a good scenery of "Jimmy Joe-Bob's PVT farm airstrip" that no one's heard of, but you're looking at selling it at less than $10-15 and can expect to sell lower numbers. Really comes down to: time - sales potential - passion.

    I'm working on a couple small strips near my home airport that have almost zero sales potential, but I'm doing it because I know they're cool locations IRL and I want to see a HQ version in the game. But I have to weigh that with how much time I put into them, since I'd have to put them out as freeware or in the $5-10 range. If this was my day job, I wouldn't pick those strips to do - since they wouldn't pay the bills.

    • Like 2
  11. 9 hours ago, kaboki said:

     

    Weird, because they built this company with these addons and it whats got them where they are today, so its strange they will sell less these days...

    I dont buy that they cant make any profit on them, but I can see that making the big ones will give way more profit. Well i guess thats what happens when the bean counters take over the company..


    Not that weird... MSFS increased the overall flight sim market by 3-4x. There's a wide variety of interest within that - GA, Bush, Helicopters, BizJets, RJs, Airliners, etc...    If you build a small airport project that only supports GA + Bush flying - then you're limiting your market. 

    Say if you're looking to build a project airport in Hawaii - if you build a small airport like Kapalua or Hana - only people that like flying GA or turboprops will buy it. If you build Kahului or Honolulu - everyone interested in flying in Hawaii will buy it, since it supports all types of flying, including regional and mainland airline flights. You basically double or triple your sales potential.

    The FSX/P3D model worked since there was always photoscenery and later TrueEarth available for the Orbx PNW and California clusters of airports, and there were a lot of airports within a short flying distance of each other - like the Seattle area small strips...   10 or 15 airports within a 30-45 flight of each other.  A lot of people would buy all that coverage and they'd be able to do a lot of short hops to detailed airports, and had enough choices that it wouldn't get boring. MSFS does the entire world at TE quality ( +/- ), so it's now harder to pin down one region to develop.

    • Like 6
  12. 8 hours ago, paulk said:

    I did not know that, that is great news, I had their version for P3d and loved it.

     

    Where did you find out about the beta, is it on their website?

     

    Milviz - State of the Sim Jan 22, 2022
    https://youtu.be/Mtc8c0hxZBw?t=271

     

    TL:DR 

    Basically, their de Havilland roadmap ( with no dates ) is:

    • Beaver
    • Turbo Beaver
    • Otter
    • Turbo Otter

    Recruiting IRL Beaver Pilots for testing...

    https://www.facebook.com/Milviz/posts/4993609040683431

     

     

     

    • Thanks 1
  13. 4 hours ago, EasternT3 said:

    Yeah, the 3 anna mentioned are the 3 I haven't bought, but I will as soon as there's airports for those areas 


    Same - I held off on Auckland City, until Auckland airport was up on Marketplace.

    Having a city scenery paired with a high quality nearby airport makes a big difference on the decision to buy. Even better if there are multiple airports within a relatively short flying range.

    • Like 3
    • Upvote 1
  14. Looking forward to a bunch of these - esp KPBI...  location of my first and only bird strike IRL :P

    On the city scenery front - Honolulu was on the road map for last year - is that also shelved for the time being?

    Unlike some of the other cities - Hawaii is getting pretty good airport coverage... and a decent developer has PHNL on their roadmap for... sometime ;)

     

    Cheers - this product lineup is really solid...  ( Also missing some of Jarrad's airports coming into MSFS - some of my FSX/P3D favorites! )

    • Like 1
  15. and the more useful ICAO codes...  ( 2 in red only exist as freeware - not present in game by default )

     

    Airport Country   ICAO
           
    1. Aibai - Length 1490 ft Slope 11% PNG   AIBA
    2. Sindeni - Length 1770 ft Slope 7% PNG   AYDY
    3. Aziana - Length 994 ft Slope 20% PNG   AYLA
    4. Gema - 1540 ft Slope 17% PNG   AYGM
    5. Malamunda - 1738 ft Slope 4% PNG   AYPR
    6. Nankina - 1837 ft Slope 10% PNG   AYNA
    7. Simbari - 1597 ft Slope 10% PNG   AYQB
    8. Simogu - 1673 ft Slope 7% PNG   AYQM
    9. Owena - 1245 ft Slope 17% PNG   AYKS
    10. Yambaitok - 1673 ft Slope 1% PNG   AYYZ
    • Like 1
  16. с Новым годом!    Looking forward to all three actually! Aberdeen and Inverness, esp!  ( I was secretly hoping Belfast would be City Airport - looks pretty scenic :P )
    That'll definitely make some Loganair / Twin Otter fans happy....  now if someone would just fix Barra ;)


    @BAW9DV  FYI - Prague is being done by 2 developers and Domodedovo is being worked on by another Orbx partner. 

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