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fltsimguy

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Posts posted by fltsimguy

  1. I recently tried to shortcut over my Washington State TE Scenery from XP11.5+  Quite frankly, it was mostly successful.  I have found a couple issues, like the trees, as has been mentioned.

     

    But I noticed that while cutting through a grass medium, the grass showed up as the plane went through but was not showing before nor after passing through.  I noticed no movements of previously moving people, and some obstacles were screening out part of something behind it, like people cut in half at the waist by a fence line.  Me thinking this is alpha channel stuff in the old objects not working correctly with XP12.

     

    Anyone else notice some of this?

  2. On 2/26/2019 at 5:45 PM, BobT said:

    https://store.x-plane.org/Ultimate-Water-Enhancement-_p_847.html

     

    I have recently discovered this little utility that gives really nice looking water, depending on how you have it tweaked. Cool that it doesn't require LUA in the plugins too.

     

    I use the little utility AND VMI-Twick VR I get everything I need for "proper" looking water.

     

    I will not fly XP11.35+ without VMI-Twich VR, with the correct adjustments I can fly from a desert to heavy urban and change a wide array of of the data ref variables on the fly...one of the best addons available for XP11+.

     

    The other is XPRealisticPro...this payware utility provides amazing cockpit effects, sounds, environment.

     

    Bryan

  3. Oh my goodness. Thank you for the notification Holger.

    Very sorry to hear this news on Neil. I'm sure the Orbx family will miss him as a collaborator, but all of us who have known him one way or the other over the years are also feeling this loss.

     

    I did interact with him on several airports issues and he was always so quick and responsive.

     

    Interestingly I know nothing about his "other" life outside of the flight simulation world so I can't speak about what other legacy's he has left this world but for sure his name and his legacy in flight simulation is well known and he was well respected.

     

    Bryan

     

     

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