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norfolk mike

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Everything posted by norfolk mike

  1. Yes, we got that Rongor. Well, most of us did, I'm sure .
  2. The reason they look similar is that both the True Earth series and the MSFS2020 landscape has taken a giant leap forwards towards visual reality. When MSFS 2020 was announced, it took everyone by surprise. Nobody (outside of the development circle) saw it coming, and that includes the CEO of Orbx (by his own admission). As the 'True Earth' series was at that time already in production, by simple deduction, it can be seen that the two things are indeed separate entities.
  3. Nobody has categorically stated that "there will be no seasons", have they? What they HAVE said is that its something they are looking to implement if the demand is high enough, and if they do it at all, they want to do it PROPERLY. As one of the devs stated, "Orange trees are NOT seasons". Quite how serious they were about the flocks of birds migrating North, or South is unknown, but judging by their passion, I wouldn't be at all surprised! And...as has been pointed out, the data for animal migratory habits is out there! Maybe they were smiling, but not really joking. Personally, I couldn't give a damn about seasons in their current flight sim form. However, if they are done with the enthusiasm and attention to detail that Asobo are evidently bringing to the table, I might be converted yet. Did they mention Polar bears and AI Snow-ploughs? I think they did. As for VR...well, it is a high priority. They've said as much. The development team LOVES VR, we have heard as much (from the horses mouth), and whilst it might not make the release, they do seem fairly committed to bringing VR to MSFS 2020, once they've got it right! I've not yet used VR. I'm looking forwards to it, other than harbouring some vague trepidation about not being able to go back to monitor flying once I've experienced it! Subscription? Where is the definitive evidence that MSFS 2020 will be subscription based? I'm not saying there isn't any, but everything I've seen so far (from the development team) seems to suggest that 'game pass' is confirmed, to allow people to try it, but......beyond that, they are unsure/non committal? The devs have stated that they themselves aren't really in favour of it, one dev saying "that the community will want what they are used to", and yet another suggesting it will be available for outright purchase. Simply saying "it LOOKS LIKELY that MSFS 2020 will be subscription based" is just an opinion, which MAY become fact, or may not. If someone could post a link to a statement (written interview or video) from the development team, then that would of course clarify. Again, personally, if its subscription based, its all fine and dandy by me. What is clear, (rather unsurprisingly) is that the resistance/negativity towards MSFS 2020 by 'some' simmers is proportionate to the investiture they have in P3D, rather than forged from the announcements and visual content in the weekly videos. 'Sometimes'..... the same individuals that were ridiculing us FSX users for living in the dark ages with out outdated dinosaur sims! Well, they aren't laughing now ! Suck it up boys, its coming! It IS coming! .
  4. I'm VERY excited about this new Microsoft Flight Simulator! My PC is old, and by today's standards, it is very under-powered! However, I've always preferred photoscenery over landclass type scenery, and without autogen, my antiquated machine handles THAT, with anything A2A or PMDG throws at it REALLY well! I've slowly been moving away from GA, and more towards the likes of the 737, and as I have most of Europe, as well as vast tracts of America represented in payware and freeware photoreal, 'continuity' has never been an issue. I can fly from Edinburgh to Corfu or the Canary Islands without even glimpsing 'LandClass'. I run it all in FSX, and hadn't felt a need to upgrade my PC or platform..............until the showcasing of Orbx 'True Earth'. Having wanted to experience VR for quite some time, I had to reevaluate. I needed a new 'performance' gaming PC, and a new simulator platform. I was pretty set on X-Plane 11 with True Earth, and July was going to herald this 'new dawn'. And then came THAT trailer . Don't get me wrong. That True Earth stuff looks the Daddy! But, flying from the UK in a 737 would (at this time) be a little restrictive if nothing less that True Earth would do. At first, I thought short hops from the UK to Holland would suffice, but THAT trailer has brought me to my senses! Its a BIG world out there, and I want to see it! Of course, we don't yet know what the ground imagery between the satellite areas in MFS 2020 will look like, but i suspect it will integrate pretty seamlessly. It will take Orbx a VERY long time to churn out THAT much True Earth, but i'm not burning my bridges just yet. True Earth is a labour of love, I understand that. It takes time, I understand that too, but this new 2020 Tech just has that 'window to the future' feel for me. What I DO know is that my replacement PC is on hold, and all flight simulator purchases suspended until the release of MFS 2020. Then, (and only then), I will revisit the options.
  5. Hi Mac. For what its worth, the HIGHMEMFIX=1 entry goes in the [GRAPHICS] section of your cfg. I didn't know what actual effect it has, which is why I put the "?", but its just one of those entries all FSX users have considered mandatory over the years . I just thought it was a memory related thing, but evidently not. Still, stick the little bugger in anyway, as apparently it will help with loading textures .
  6. I'm not sure HOW much it helps, but in FSX, you need to add HIGHMEMFIX=1 in your CFG (unless you already have). It won't cure your VAS issues, but might give you a few more nautical miles before crashing out!?
  7. For me, given the two options outlined by JV above, I'd purchase the "LOD 15 Summer" version. I use non seasonal photoreal almost exclusively, so (a) I'm kind of used to seeing the world depicted in one season, and (b), even when I do use landclass scenery, I tend to use 'summer' anyway. Having said that, the option to later add a 'season pack' would possibly entice me to purchase it. I'd rather see additional True Earth Regions, CityScapes, States and Island Chains given more resources initially, with the introduction of optional 'Winter', 'Fall' (etc) packs (at LOD 15) a few years down the line to rejuvenate the excitement! Maybe that is naïve, impractical or unrealistic, but True Earth Summer EU is already more than I (personally) could have wished for, so I'd be happy to grab it, then move to one side whilst the developers stretched their wings over pastures new, (like True Earth Balearics 'Summer LOD 15' for my NGX) .
  8. Absolutely! Living in Norfolk throughout the 1980s was a great time for an aviation enthusiast anyway. The A10 'Warthogs' were (seemingly) always overhead! The Victors and Canberras were a daily sight, and then you had the F-111's inbound to Lakenheath and the Lightnings from Coltishall. So, the Mildenhall Air-Fetes were undeniably brilliant, but I was there more for the 1940s warbirds! I'd wonder why photographers were getting so animated at the sight of yet another A-10 Thunderbolt, but I guess I'd just gotton too familiar with the sight and sound of them! The things I REALLY loved about the Air-Fete (besides the Lancaster and 'Sally-B)...were: The Vulcan standing on its tail, with your internal organs reverberating inside your rib cage!, the German Starfighters, the Harrier Jump Jet hovering, then slowly crabbing along the flight-line, 'bowing' to the spectators. The F-27 Fokker Friendship demonstrating its engine out capabilities, and the C130 showing off its short landing and cargo deployment abilities to name just a few. Just a few memories from what was an amazing annual event! There was talk of a swan-song in the form of a final airshow prior to Mildenhall's eventual closure. I don't know if there is any substance to it, but if it comes off, it'll be a bit busy won't it?!
  9. Now you are talking! There is a forum thread somewhere on which an ex US serviceman tells how those burgers were 'sauced up'. Apparently, it was any available BBQ sauce, but the vital ingredient was beer! They'd thin the sauce with Schlitz beer, then sit the burgers and sauce in a hot tray over heat. The beer would evaporate over time, so they'd just thin it down with more beer! I like the American's way of thinking! Yes, living in Brandon at the time, the Blackbird was not quite a 'familiar' sight, but certainly something we saw climbing out of and descending into Mildenhall a few times. I was speaking to the ex Blackbird pilot/author at Duxford a couple of years ago, and he said Mildenhall was his favourite posting. Maybe he was being polite. Schlitz beer? Now there is a blast from the past. I haven't seen that here in the UK for years! We do have a local 'Beers of the world' emporium, so maybe I'll check it out!
  10. My problem is, I was so young when we started doing hops from the UK to Holland, I haven't got a clue as to what we were actually flying in! My first real vivid memory (circa 1960's) was clambering into a BEA Vickers Viscount. I treasured the 'flight bag' my dad bought for me for a very long time! The second memory is that of being reassured that the Aviation Traders 'Carvair' being loaded up with vehicles at Southend Airport, REALLY would be able to fly. That was a relief, because we'd be getting on it! I remember it landing at Ostend in Belgium, and then continuing on to Eindhoven (unless that's some kinda distorted recall)? Then (1970s) came the DC3 era. Yes, I realise that most airlines had retired their fleet by then, but Air Anglia, based at Norwich Airport had a few examples, and Norwich to Schiphol became a regular route for us. Cockpit visits for us kids was fairly routine, and an anticipated part of the flight. THEN came the day when (standing on the viewing terrace at Schiphol) we gazed across the apron, anticipating our yellow, white and black Dakota, only to see a yellow, white and black 'thing' called a F-27 Fokker Friendship. What a high pitched screech of a trip back to blighty THAT was! I blame my bloody tinnitus on those Dart engines! The last 'classic' I remember flying in was a Dan Air BAC-111 from Gatwick to Alicante in the 1980s. Everything since has been a bit lacking in charisma .
  11. I'm usually WAY too impatient to sit through flight sim videos without fast forwarding, or abandoning them altogether. The video here was actually really relaxing to watch, thanks! . Bloody hell I envy your cockpit!
  12. If you are taking requests Iain, could you manage a shot or two around Eindhoven?. Okay, so its not the prettiest town in the Netherlands, but it has got a very special significance for me, and I would like to see how the airport looks with the surrounding landscape. Lets face it, I'm going to buy it anyway, but just if you get time. Cheers.
  13. This does look pretty incredible! FSX probably can't handle it (in terms of VAS), and my current PC can't handle anything other than FSX, so it will definitely be upgrade time if I'm to invest in these True Earth titles (I will be). I was just wondering (in regards to the UK airfields). Development of several proposed airfields for EU England was stopped due to sales falling short of expectations. Welshpool was later finished in the hope it might rekindle interest, but presumably sales were less than inspiring? Its early days of course, but apart from the existing UK airfields getting ported over to True Earth FS2 & X-Plane, are there any other gems similar to Barton in the pipeline? I know Cambridge and Old Buckenham were once on the radar for EU England.
  14. To add to the positive reception, I have to say that those screenshots depict the sort of in-sim scenery I've always hoped for, but never really believed could happen. To think that England, Scotland, Ireland and Germany are also on the cards is pretty exciting stuff! I'm going to cut down on the pies, exercise more and drink less than excessively so that I might enjoy it for longer! If the ships are static models placed upon photographic wake, then that's fine by me! I've never been a fan of "ai" wake anyway, and its not like container ships move that rapidly. If they are ai models, then bloody hell! Of course, the benefits for 'low and slow' are quite obvious. However, once we have the addition of the UK, Ireland and even Germany, its going to open up some great routes for the 737 jockeys amongst us, and scenery as realistic as that portrayed is going to have a significant immersion appeal, regardless of what aircraft we have strapped to our arses! The only real decision I'm now having to make is what platform to upgrade to (I'm a longstanding FSX user). I can appreciate that FSX could soon hit the VAS ceiling with such hyper-detailing, so I'm guessing a 64 bit sim will be pretty desirable for anyone (such as myself) eager to embrace these True Earth sceneries as they become available.
  15. You'll 'probably' like Walter Sutton's private strip. It has to be the ultimate 'back home' airstrip, because in order to land there, you'd probably have to live there! . It has such a great atmosphere, and (if memory serves me right), it isn't THAT far from Bowerman? Actually, I just Google Earthed it, and its about 70 nm. I've had the A2A cub based there in a weathered cockpit texture, and now the A2A C172, again with a weathered cockpit texture, and Walter Sutton's just seems made for those planes in those worn liveries!
  16. Okay, so you was viewing it on your mobile phone screen, easy mistake to make. I'm in for everything UK, Ireland and continental Europe. USA regions will have their appeal (I currently have all of the NA regions), but I think I'll have to draw the line somewhere .
  17. Photo Scenery with autogen will be as real as it gets Fizzelle, BUT........ Erm.......... Christ, I don't know how to break it to him? That was real footage Fizzelle. Probably taken by JV on his way back from his holidays.
  18. I couldn't believe what I was seeing when I saw this announcement! I couldn't even publish what I said to my wife, as a forum ban would undoubtedly follow, but lets just say, Gordon Ramsey would have blushed! Nothing in the flight sim world has compelled me to even remotely consider a PC upgrade, until this! I currently have the UK (Playsims) in photoreal, together with the Earth Simulations Channel Islands, freeware Netherlands, Germany, France, Italy, Belgium, Spain, Portugal, Austria, Switzerland, Canary Islands, Corsica, Malta, Sardinia and the Balearics, and (to my mind), even with its obvious shortcomings (colour shifts, lack of autogen), it is fantastic! It not only looks great, but without autogen, it performs brilliantly. I would gladly give that up for just an Orbx UK, Ireland, Netherlands and Germany with full autogen and colour correction. That in itself gives huge scope for VFR, as well as short hop and domestic tube-liner flights, and with that level of detail/autogen, why would I need to go further afield? . Giving the option of seasonal upgrades is a good idea. Personally, I've never even thought of going beyond 'summer' in land-class scenery, and I certainly don't miss 'seasons' in Photo Real. I was a little surprised at the strength of feeling with regards to seasonal change that so many users expressed in the 'Netherlands' thread, so clearly there is a demand for it, so optional upgrades would be the way to go. Given that so many commercial airline flights from the UK, Ireland and Netherlands fly to the Canary Islands and the Balearics (Majorca etc), might you consider future "experience packs" for those Island chains using the same technology? I currently have freeware versions, and they are great places to explore in themselves, but are also excellent (2 hr and 4 hour) hops for the PMDG guys.
  19. If I remember correctly, it was simply down to ticking the 'extra buildings' option in the menu? It won't be called "extra buildings", but I'm sure you know what I mean? Its a bit weird that deselecting that option results in those black squares, but I suppose most people these days have beefy systems and will have pretty much everything ticked that can be ticked . I'm pretty sure it was as simple as that.
  20. Living in the East of England (as I do), many of the VFR turning points and reference points on our navigational training flights were those long abandoned WW2 era airfields. Some looked so intact you could almost imagine a ragged formation of battle scarred B:24s joining the circuit, whilst others were only discernible through the discolouration of the underlying soil, giving a clue as to where the concrete runways and hardstands once stood. I was working on the former RAF base of Bexwell last year, and watched the contractors remove the last few metres of main runway. For the local economy, it represented a few more tons of hardcore, but for a sentimental fool like myself, it was SO much more than that! (Google "Operation Fido"). Driving from Swaffham to Watton, I doubt many would realise the historical significance of the otherwise unremarkable crop field to their left. USAAF Bodney, where aces such as Major George Preddy were based with their 'Blue Nosed Bastard' P:51 Mustangs. The more observant might just spot the remains of the old control tower half hidden behind the ivy and trees, but from the air, the boundaries of the old grass aerodrome become quite clear. Yes, they are conspicuous in 'generated' scenery only by their absence (in most cases), and it was something I missed when I started simming as a way of creating my early PPL student 'eyeball' flights. As Nick said, recreating thousands of hardstand remnants and segments of old runway (many of which now house 'Turkey Sheds' here in the East of England) would be a performance diminishing logistical nightmare, not to mention a bit of a mess. Its just one more reason to hope that OrbX will ONE day create a photorealistic England/UK with autogen .
  21. Yes, Alderney was my introduction to Earth Simulations too, although I was rather late to the party. I wasn't into photoreal scenery at that time, and hadn't even heard of Earth Simulations, but I saw it for sale at £1:00, and THAT got my attention. I quickly snapped up Guernsey for £5:00, but then they ceased trading and that was that! I seem to recall some talk on a forum at the time regarding a pending release for Jersey, but I don't remember ever seeing it available for purchase? In fact I don't think I ever saw screenshots of their Scotland scenery? All this mention of an ES England (and now Scotland) is news to me, and I'd be interested in seeing some YouTube footage of either/both! I did get all three Playsim's Scotland sceneries for £5:00 each two or three years ago, so I haven't done too badly . The UK was a bit more expensive, but the rest of Europe is free, so I'd call that reasonable value! . Luckily, I'm not even remotely concerned about seasonal change, so the possibility of a Photoreal Germany still excites me!
  22. I had no idea the project was that far advanced! I imagined it was something still in its infancy and didn't realise it was already being offered for sale. 1500 Euros? Christ, you'd have to think long and hard about that one! . In my mind, I thought I'd read that the imagery was actually going to be the same as the older Horizon/Playsim's stuff, only with some serious post processing, but I guess I'm wrong on that point, given your mention of the imagery being unrealistically expensive. Oh well, I'm sure as the tech improves and automation becomes a bigger factor, a photorealistic UK with quality autogen will happen. One of my old 'away landing fields' in the mid 1980s was Nacton near the town of Ipswich. Its been a housing development for donkey's years, but in the Horizon/Playsims version, the active aerodrome is still quite visible! So as nostalgic as it is, it could do with bringing up to date! .
  23. I'm sure you (collectively) do understand, and in truth, the remark was meant to be rather superficial anyway . It is after all a selling point of many regional and LC products as well as being a feature of most OrbX airfields. The point I was trying to make was really this: The concerns generally raised by people not accustomed to 'high quality' photoreal are (a) "It won't blend with OrbX 'generated' scenery", and (b) "It won't look good low down". Of course, there are many other perceived negatives, but those two feature quite frequently. The fact is, many people will be aware that a region has a photorealistic mountain, volcano or bay (for example), but they won't really notice them, simply because they DO blend into the surrounding landscape so well, they don't visually grate on you. The point about photoreal not looking fantastic at low level is a bit of a non starter too. Most of the OrbX airfields and airports have photorealistic surroundings, simply because it looks so much better when approaching, doing circuits or climbing out of an airport, all of which are performed at low level. JV did make the point of saying the Germany PhotoReal was "pristine", so most of the comparisons with badly coloured and washed out low resolution imagery are unfounded. For a proper comparison, we should take Earth Simulation's Channel Islands (etc) as an example! I think you are right about the landclass tiles being produced from imagery. I hadn't really thought about it much, until about three weeks ago. I think I was in the Turbine Duke by RealAir, flying out of Houston. I remember turning East and looking down at fields and a complex of farm buildings, thinking how sharp it all appeared. Within ten minutes, I saw the same farm nestled in the same fields, and somewhere further along the line, I saw the exact same thing again, at which point I abandoned the flight because I thought I'd been going around in circles. Okay, that sounds harsh, and it really isn't meant to be a criticism of the hard work, dedication and craftsmanship of the OrbX developers. Its just one of the things I find jarring about 'generated' scenery, regardless of whether its hand crafted, or originally compiled from photographic imagery. The worst aspect for me personally is the vector roads, and again, that's not a fault of FTX, because in that regard, UTX is really no better. Its merely the nature of the beast. For me at least, Photoreal wins hands down on that one, with no performance penalty for having every highway, layby, road, lane, track, footpath, street and dogging site visible in sim. The Open Landclass project has alleviated the repetitiveness to a degree, I'll give you that, but logistically, it can never be eliminated entirely. Photoscenery on the other hand is never repetitive, and the sensation of actual travel is therefore much greater, even over relatively short distances. That doesn't mean I don't have concerns regarding the Photoreal region of the Netherlands (and possibly Germany). Well, "concerns" isn't really the right word. Lets say, reservations. I still wonder if these photo realistic countries will sit well with neighbouring countries compiled the 'traditional' way? Its not the blending, and it isn't the 'low and slow', as I'm sure that will all be fine and dandy. Its more the fact that in comparison, the vector roads of lets say, Belgium, overlying fields and cutting through towns, and the small villages and hamlets looking strangely angular might make the transition from photoreal to landclass a little disappointing? OrbX regions and Open LC with its photoreal inserts, imagery based landclass and photoreal airport surrounds is always going to look great when bordered by the same. Photoreal always looks better when surrounded by photoreal, even though some of the commercial offerings out there suffer from serious state border inconsistencies with regards to tonality! How this new tech will be recieved in something like P3D/FSX-SE will be interesting to see. I (like many others have already said) wonder if the spiritual home for this stuff is really Aerofly FS2, but its new territory, so I guess only time will tell .
  24. Am I correct in thinking that EarthSimulations was in the process of developing the entire UK (in photoreal), with autogen? If it had been on par with their Islands then it would have been something to behold! I too have the playsims version, and as you know (and remarked upon), its fantastic in most areas, but a little inconsistent in others, so an updated version would be very welcome! What excites me the most about the proposed Germany (and Netherlands) offering is the "new tech", which gives buildings their correct shape and proportions, rather than having a motley collection of standardized houses strewn over a photographic landscape without regard for size and scale. I'm not generally an autogen fan with regards to photoscenery. I keep my head in the cockpit until above 2000 ft agl, after which everything starts to look wonderfully three dimensional anyway, but the preview shots from the Netherlands project, as well as the Aerofly FS2 videos show that done well, the results are mind-blowingly cohesive! I cant wait until I'm rich enough to fly in VR over autogened photoreal!. I wonder if a lot of 'doubters' realise they are overflying photoreal areas probably on a daily basis within their OrbX lands already? Fly into Jackson Hole and there is miles of it! When OpenLC Europe was being previewed, we saw a couple of screenshots from Europe, and dozens from Mount Vesuvius . Guess which bit was photoreal? When the Samoan experience was released, there were a couple of complaints on the forum. Some of the islands were photorealistic, others made with landclass and vector data. Were the complaints due to not all of the islands being 'Landclass and Vectors"? Nope, it was the other way around of course . OrbX'ers love photoreal, even if some of them don't know it yet . Build it and they will come! The timing of Germany is perhaps a little unfortunate, but if the developers can do justice to highly populated and industrialised countries such as Germany and Holland, just think what they'll be able to achieve with the more scenic and mountainous regions! Methinks this new tech is here to stay, and will define the future of flightsimming, but of course, that's just a personal opinion from a longstanding photoreal fanatic .
  25. That's interesting. I purchased LOWI only yesterday, and installed into FSX and FSX-SE. In FSX-SE I have exactly the same issue shown in your screenshot. I assume they are missing buildings, but in both of my sims, the libraries are up to date. I tried rebuilding the library as well as the airport by removing the respective versions text files, and even tried copying the FSX folders into FSX-SE, but the problem persists. I didn't create my own topic because its probably an easy fix, and I was going to trawl over some previous LOWI and/or 'missing buildings' posts before embarrassing myself. The main reason for adding this response is that a moderator (or pseudo moderator) might point out that you require an order number to show in your signature before support will be given. So, whilst you are sorting that out, my own post might effectively keep the momentum going.
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