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XCLTM3

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Everything posted by XCLTM3

  1. @John Dow @Anna Cicognani "Given our species' penchant for herd behaviour and jumping on bandwagons" - If I'm to understand that statement - you perceive that a group of customers who visit the forum over a span of time and communicate their disappointment with a newly released product and even provide specifics regarding the various issues - and this is regarded as "herd behaviour and jumping on bandwagons"? That's quite a thing to say out aloud to your customer base. Is that what the entire team all the way to the leadership at Orbx believes? If a group of customers raise valid concerns over a specific Orbx product over a period of any given time frame, that this is a form of mob mentality? Perhaps I might assist here - the reality is, that a newly released product purchased by a group of customers all of whom likely purchased the product within hours or days of each other - who then decide they're disappointed with the product and will take time out of their day to communicate this in the proper allocated forum (which is the appropriate protocol), is not a herd collective, nor is it jumping on bandwagons. I would also like to review this statement - "i suspect the temporary closure of the thread was put in place as a circuit breaker". If I may ask, at what point in time did any of the discussions clearly breach forum rules (and which specific rules) to constitute closure of any kind, let alone a "temporary" one? Where was the evidence pointing to "customer hysteria" that led to the circuit breaker being tripped? Might I add, the topic was closed without warning or a message from an Orbx staff member explaining why the topic was being closed - albeit temporarily.
  2. @John Dow not sure if what you stated ie: "many of the comments were hardly positive criticism" may have been including my criticism of YBBN, if so I'd really like to have it highlighted for me to peruse. Additionally, it's pleasing to see that "reported issues are being compiled and worked on", but unless I'm mistaken, I haven't seen any announcement regarding YBBN issues being addressed anywhere here on the forum other than your statement buried in this thread. And if I have searched thoroughly and indeed there is no announcement - can I request that Orbx place a stand-alone Statement/Topic for all to see (and locate in easier terms)? Nice to also have specifics regarding what actual items are being worked on. Many thanks.
  3. @ozzieblr Much obliged. I agree, but was hoping that I could avoid that path (of applied external pressure) by utilising reason & sound discussion based on evidentiary comparisons. That was my intention - for Orbx to take it onboard in a civil and constructive manner and respond with updates that reflect what the customer base is asking for and what the MSFS Ecosystem is perfectly capable of. I'm pleased to see I'm not the only one who has identified this product as being sub-par in the MSFS eco-system. The bar has been raised several levels even since the latter part of P3D, let alone what we're seeing now in MSFS. This is not the time for complacency for any MSFS dev. The MSFS ecosystem is substantially larger than any of the previous FS iterations, and it will continue to grow exponentially with the introduction of X-Box. This is a new era and old business paradigms must adapt or fall to the sword so to speak.
  4. @Paul Ozzman Much obliged for the words.
  5. As a person who has fought the good fight for freedom my entire adult life, it was extremely disappointing to see this post locked yesterday a few short hours after it was initiated by me. Conversely, to now see it unlocked again is refreshing and gives me the hope that freedom of speech is not entirely dead (just yet).
  6. I respect your viewpoint. In reality, when any of us objectively look at YBBN and simply compare it to other new Aussie airports delivered in this new MSFS environment by new devs - YBBN fails on many levels. I note your reference to YBBN and cityscape and impact on resources - I've been using the Fly Tampa YSSY with the Orbx Sydney Cityscape and the resource usage on my rig is acceptable given that Fly Tampa's YSSY is vastly superior to YBBN across the board not withstanding the detail in Sydney Cityscape right nearby in proximity to YSSY. In addition to YSSY, the new release of YPAD and with the additional Adelaide scenery pack by Orbx also works well on my rig - and YPAD is exceptional in it's inclusion of details/features/textures in comparison to YBBN. I truly hope Orbx and Havant consider reworking YBBN and bringing it into this new MSFS environment with some more gusto. All anyone has to do is compare it to the products I already stated.
  7. I purchased YBBN for MSFS just yesterday and after careful examination (ie using the drone camera to transport myself around the entire airport) I must say I'm underwhelmed with this "new" rendition. There are several key areas where according to my experience with previous YBBN versions FSX & P3D, it seems that this latest rendition was ported over. The textures of buildings such as terminals, hangars, and other buildings including glass around the airport seem to be lacking PBR and new texturing in accordance with the new MSFS engine. Just by comparison, when viewing the new Aussie airports YPAD by Impulse Simulations and YMHB by NZA Simulations there is a stark contrast in the use of textures, materials and the introduction of more in-depth features containing immersive details and quality. Fly Tampa's rendition of YSSY is another good example of feature rich immersive detail and good use of textures and PBR. The lack of any interior terminal detailing in comparison to other devs (such as the aforementioned) is surprising and disappointing. In fact, the car parks at YBBN contain more detail & work than the terminal buildings. Jetways in this new iteration are not even lining up to appropriate aircraft eg Domestic Terminal. My A320 lined up correctly at the gate and the jetway couldn't extend and reach it. Was the product QA tested prior to release? Are the devs aware that many of us long time simmers are requesting more details and more graphic immersion? The bulk of new simmers are also requesting more detail. (Just check the MSFS forums and FB pages). After all, this is MSFS, not FSX or P3D. The ability to add more immersion and make airports feature rich is ripe within MSFS and as pointed out earlier, other devs are introducing these. I sincerely hope that any other major Aus airports that are being worked on or are being planned to be worked on all under the banner of Orbx will certainly present with marked improvements over the old FSX/P3D versions. Keeping in mind I have been an Orbx customer right from the very beginning. It gives me no pleasure to voice my concerns and disappointment with YBBN.
  8. @Jarrad Marshall Hi Jarrad, from reading your response to @mburkhard today, am I to understand that SODE technology (ie jetways) will only be revisited on existing HD airports? Thus meaning, that for example, your rendition of YBCS will not be remodeled with SODE jetways - and hence YMML, YBBN & YSCB will not be remodeled either? Regards, Steve
  9. So glad to hear that SODE is finally here at ORBX. Hopefully, the older Aus airports such as YSCB, YBBN & YMML will be SODE integrated soon too. Oh, and did I mention YBCS too? Many thanks! Steve
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