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Tim Harris

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Posts posted by Tim Harris

  1. Hi chaps,

    So sorry its not out yet, life got in the way the last year or so, I have been employed with the Australian emergency services a fair bit, from bushfires to floods and then the pandemic, and then floods and yet more floods again, it just hasn't stopped for us.

    Rest assured I'm very much back into it and you should see some screenshots soon, also a very kind gentleman helped me out with some *absolutely* wonderful airside photos recently which has been most appreciated.

    Kind regards, and a happy christmas to everyone

    • Like 7
  2. Hi Calum,

    Higher autogen settings are best (this is specific to FSX/P3D based products) for good visuals, texture resolution at either 7 or 15cm so you can see the provided orthoimagery at its best

    And this is for any game really, anistropic filtering at 16x, this ensures texture display crisp into the distance, for example on some runways depending on how they were  created

    • Like 1
  3. Hi Calum, I'm not the developer of this airport, but since Orbx first started creating airports for Fsx and P3d, 5m mesh setting has always been the one scenery 'rule' we have for correct display of the scenery, all developers worked towards this one standard so that all scenery displayed as intended.

     

    I never personally noticed any performance issues with using 5m, but of course each users PC is different, and each user has different priorities visually.

     

    Looking through your settings one thing stands out to me and it's the 'dynamic 3d autogen vegetation' option, this has always been a heavy hitting scenery element that (in my opinion) doesn't look very good as it produces very bright looking trees that visually clash with most orbx scenery, I highly recommend unselecting this (you will need to restart the sim for it to take effect), and setting 5m terrain mesh, and see how you go, hope it helps

     

    Cheers, Tim

    • Like 1
  4. The term prolific was a vast understatement when referring to Neil, always finished first on a region project (and asking for more) he has left behind an incredible legacy spanning all the FTX region packs and many more countless freeware airports, a true gentleman in all the many great conversations we had, both while working on regions together and also off project, we'll miss him greatly.

     

    Blue skies mate.

    • Like 3
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